Board Thread:Hosting Game/@comment-33007077-20161224030214/@comment-33007077-20170111203616

Rule changes have been put in:

5 actions per turn (if you activate overdrive you get an extra action)

Using improvised weapons (you are still able to be red-handed)

Game mode for this round: Double Agents.

Roles: Framed and Double Agents

Framed: The objective for framed is to kill the double agents. The framed don't know who other framed are nor who the double agents are. If a framed shoots a framed, nothing happens. The items framed have are: Lugar, Knife (Fire axe if you chose your perk to be Slash n' Burn), Tracking Device, and Water.

Double Agents: The objective for the double agents is to kill all the framed. You know the identity of the other double agent and know where they are. You can secretly talk using the hidden comns. You can look at the other double agent's thread. You both share perks. However, if both of you choose the same perk, your perk will be buffed a lot. Ex: If both of you have sixth sense, you can detect framed more farther. If one of you uses Deja Vu, then 1 more duplicate appears. If both of you have Slash n' Burn, your axes are diamond tipped and will instantly kill on impact. If one of you uses overdrive, you can instead do THREE more actions.

Inventory for DA: Lugar, Knife  (Fire axe if you chose your perk to be Slash n' Burn), Tracking Device, Water, and Comns.