Thread:TheLastHappyPotato/@comment-35195751-20190912174052/@comment-35195751-20190915020314

Kazien and Harunya decide that if Fire was that easy, how bad can ice be?

As they enter, a most befuddling sight awaits them

In the middle of a freezing cold room, an undead Bam-Rang is bashing at a glass case containing syringes, but seems unable to break it

When they see you, well-

Roll Initiative

Living Corpse/Bam-Rang

Background - Bam-Rang is a hunter of the Living. He deems himself the guy to take care of the ecosystem when Mother Nature just won't do. So, he seeks out the more dangerous humans and works to eat them. He's usually better with an ally, and unfortunately his allies happened to be stupid Zombies. So, he works alone now, boomerang in rotting hand.

HP - 2 (6)

Attack - 3 (6)

Defense - 3 (1)

Power Source - 10 (30%)

Speed - 6

Powers:

Call of the Undead Wild: Bam-Rang summons up to 5 nearby Zombies. On the plus side, that's up to 3 Zombies you don't need to fight later? (5 turn cooldown)

Caltrops - Bam-Rang lays a trap around an ally of his choice. When this trap is set, there's a (Powers)% chance that when an enemy attacks said ally, the enemy will be intercepted for damage equal to Bam-Rang's attack. Lasts for 3 turns. (2 turn cooldown)

Boomerang Pass - Bam-Rang tosses his boomerang into the hands of an ally. When this is done, said ally will immediately basic attack an enemy of Bam-Rang's choice. This allows the ally to deal their basic-damage to an enemy during Bam-Rang's turn, and the ally will gain an additional turn when they take their next turn. (5 turn cooldown)

(From Magical Gem) Cooling Gem: Bam-Rang's Gem exhales an Icy breath upon it's wielder. Ayamisa is frozen, but all of Ayamissa's powers regain a turn of cooldown. (5 turn cooldown)

Passive

Poison Resistance - Bam-Rang's trained himself with a few animals. Especially a few venomous animals. As such, he's developed a resistance to certain poisoning. If an enemy attempts to poison Bam-Rang, there's a (Defense * 2)% chance he won't get poisoned.

Boomerang-Back - Bam-Rang tosses his boomerang for attacks. So when he throws his weapon at a foe, there's a (Speed)% chance that the boomerang will hit the enemy a second time.

Infection: If a character is knocked out by the Living Corpse, they will arise as a Living Corpse themselves at the start of the next round. They will retain their powers and passives, while adding those of the Living Corpse's and have 50% maximum health. They will also attempt to attack all the non-living corpses in the room.

Unnatural Life: Purity of life and Calling of Heaven don't apply to the Living Corpses

Occupied Body: You can't ressurect someone who's a Living Corpse