Board Thread:Adventure RP Games/@comment-32329805-20191006044817/@comment-35195751-20191006053912

Name: V Maar, child of death

Backstory: So Death fell in love with this mortal, and-

You know what? It's really confusing, so we won't delve too far into it

Suffice it to say that V was not so much born, but was accidentally formed from this fusion. Now they wander the earth, attempting to contact Death somehow.

Health: 13 (52)

Attack: 2 (4)

Defense: 2 (1)

Ability: 0 (0%)

Speed: 9

Premonition of Death: An opponent is frozen, bleeding, and scared of V for the rest of the fight. Vee gains 3 speed and 3 attack for the rest of the fight.

V may use turns to deal X damage to all opponents Scared of V, but the opponents will have an X% chance of being immune to Premonition of Death for the rest of the fight. (After which they will also no longer be Frozen, Bleeding, or Scared)

From the Shadows: V creates a spectre of Death from his life. He creates the creature by taking damage equal to the number of stat points he wishes to put into the character. He controls this Spectre, even beyond V's "death". This Spectre cannot have healing or ressurection abilities. (5 turn cooldown)

Note: V can forgo any one of V's turns to let a summoned Spectre take a turn for V.

Note 2: Spectres last beyond fights, but may never heal or be ressurected under any circumstances.

Note 3: Yes Spectre Deaths count towards "Dead or Alive"

Undeath: V deals X damage to an opponent and heals an opponent by 2x the amount of damage V attempted to deal. If V heals a deceased or otherwise below 0 health ally, they are ressurected. Both the healed and damaged target are Frozen and Scared of V (X turn cooldown)

Passives:

Dead or Alive?: When V runs out of health, they don't exactly die. They fade away into grey mist, only to return to this mortal world once a death occurs in the fight that claimed them. For each round they spent "dead", V takes -1 to all their stats for 3 rounds, though none of V's stats can be less than 1. If V's stats are all reduced to 1, V's abilities all start on 1 turn of cooldown.