Thread:ZeDieN1Masta/@comment-35877119-20180907142853

HP 10

DR 1

AP 12

AS 2

Blood ritual - Your team have 35% to heal 50% dmg they dealt with single target spell or normal attacks - Passive

Upgrade - 75% to heal 80% dmg dealt and can crit with spells

Wall of hellfire - You can activate this ability on opponent's turn. Create a fire wall to intercept their attack and deal 50% AP, burn and can 8% crit - 2 turn CD

Quick summon - Summon an allie to normal attack an enemy and can 20% heal caster with 100% dmg dealt. - No CD

Hellfire rampage - Create a fire circle that burns enemies and upgrade your Blood Ritual for 2 turns- 5 turn CD 