Board Thread:Hosting Game/@comment-28278669-20181017033908/@comment-28278669-20181017222939

WolfiZee wrote: WolfiZee wrote: /join

im lazy will make info tomrrow also nvm im too lazy to come up with a role idea lol

Role Name: Mage

Alignment:

Abilities: Select a player at night to cast a magical barrier on them.

Attributes: Magical barriers last until they are activated.

Magical barriers grant their target Powerful Defense until they are attacked. Then the magical barrier will become a magical bomb.

In two days, the magical bomb will explode, dealing a Powerful Attack to the target.

Magical bombs cannot be prevented by magical barriers.

Special Attributes: Attack: Astral, Powerful Defense: None Unique? Yes Immunities: Self-Targeting Immunity (You cannot somehow place a bomb on yourself.) Goal: Town Goal

Role Name: Therapist

Alignment:

Abilities: Select a player at night to comfort them.

Attributes: You will learn how many times they've visited a player the same night they died. (Max of 3)

Special Attributes: Attack: None Defense: None Unique? No    Immunities: None Goal: Town Goal

Role Name: Lamia

Alignment:

Abilities: Select a player at night to pay them a visit.

Attributes: If they have never visited you before or have never been visited by you, they will be roleblocked.

If they have visited you before or have been visited by you before, they will believe they were attacked and healed.

You will know what you did to your target.

You have Basic Defense until you are attacked for the first time.

Special Attributes: Attack: None Defense: One-Time Basic Defense Unique? No    Immunities: Roleblock Immunity Goal: Live to see the Town lose