User blog:HAWAIIANpikachu/A basic detective guide of investigations

Greetings to a guide for basic investigations. Here I shall discuss some possible evidence you may find while in dangan ronpa, or other murder mystery investigations.

Obviously in most cases many hosts don't include finger prints in their RPs, as reading fingerprints is really powerful as there is not much a player can do against that and really makes things difficult for killers. However, there are a few other pieces of evidence to keep in mind.

This list will continue to be expanded on.

Alibis
Alibis are major pieces of evidence that likely shorten the suspect list. If a group of 3 or more people are together when the body was discovered and non of them recently left around the crime scene time... it is very likely that the members are all innocent. A pair is a toss up, for they could either be murderer + accomplice or both innocent. Alone people generally will not have an alibi, with a few exceptions (a pool, for example)

Wounds
Wounds on a person might happen, for one reason or another when fighting. Victims and murderers might get wounds that are non-lethal while fighting, and usually need a good excuse for why you have said wound.

Weapon types
A general list of weapons is Blunt, Sharp, Poison, Improvised and Firearms.

Blunt weapons typically will leave bruises on impacts, these might be used to knock out their victim or to deal blunt force trauma to the victim in an attempt to kill them.

Sharp weapons typically will cause blood to flow, but will probably be easier to find and are more likely to be deadly (slicing the neck, for example), however a lot more blood will spill and generally cannot be used to subdue targets.

Poison is an indirect way to kill someone, however normally they're in limited demand and are inaccurate with targets... and they might be able to cure it.

Improvised might be something like a glass bottle, commonly used either by victims fighting back or an attacker using something within arm's reach to fight.

Firearms are usually deadly... but are quite rare, are loud... and have ammo.

Estimated Time of Death
In some Roleplays, certain ultimates might be able to estimate a certain time of death (usually detective-like or medical-like ultimates), this can be used to figure out how long ago the body died, but can be messed around with to make a bit more unreliable.