Thread:TheLastHappyPotato/@comment-35195751-20190916171203/@comment-35195751-20191021182408

Knight of Energy

Profile: ''The Knight of Energy was and is a Noble Knight dedicated to protecting his own tower. Long after his Death, his old Oath allowed him to spectate life as a Spirit. He doesn't exactly approve of everything Sol and his companions do, but he recognizes that the treasure at the top of the tower might be the best chance he has to recieve a new body, from which he can protect the innocents once more. Sol can create temporary bodies of Energy for his spirit to function inm but they dissapate after a bit of time...''

Energy Expended: 16 (But maybe I'll increase this if I get enough Ability)

Total stat points: 26

Stats - Abilities - Passives -
 * HP - 0 (40)
 * Attack - 2 (4)
 * Defense - 5 (5)
 * Ability - 8 (33%)
 * Speed - 4 (2)
 * Heroic Rally: The Knight rallies everyone. The Knight increases his Ability by 4 and gives a number of turns to his allies equal to his ability, choosing which allies get turns equally and randomly in that order (15 turn cooldown)
 * (So if he has 5 ability and 3 allies, all 3 allies get a turn and the remaining 2 turns are doled out randomly

- The Knight's health is 4x his ability rather than his health. Whenever the Knight loses 4 ability, his Ability is reduced by 1 and Sol gains the reduced ability - The Knight will lose 1 ability (and -4 maximum health) at the end of each of their turns, which Sol automatically absorbs back into them
 * Oath of Protection: Sol formed this body out of Energy for him, but it won't last forever. Using the body of this Energy construct:

- The Knight has no maximum health, and his ability will increase and decrease

- The Knight has +3 ability upon being given a body, and should he drop to 12 health/3 ability, his speed will drop to 1 as his ability to control the construct is hindered

- Whenever Sol uses Swap, he can instead give his +2 Ability to the Knight. (Effectively +8 current/maximum health as well)