Board Thread:Hosting Game/@comment-28278669-20180115183123

The magnificent Queen Cupcake is dying from a disease. She unfortunately has no heirs. The Queen's Prophet has had a vision that you and the other guests will be the new ruler. But who will be the new ruler? Will it be you? Or will you die?

Let's play a game of life and death. The queen likes those games.

Each phase is a day.

Morning Phase-You can freely go anywhere and talk to each other. All players who didn't sleep the entire night last night will be announced.

Challenge Phase-The queen hosts a challenge!

Voting Phase-The losers of the night duels and tests and the actual challenge are up for elimination. Player who gets the most votes get executed.

Dinner Phase-You're all in the dining room. In this thread, tell me if you want to keep your meal or swap it with another player's meal. You can't swap with a player who is keeping their meal. Why would you want to swap? Cryomancer, Poisoner, and Insomniac!

Night Phase-You start off sleeping. You can explore. Or challenge someone to a Duel or a Test. The player who is challenged can accept or refuse the challenge. They won't know what the challenge is. Sleeping players are immune to death.

Roles: (I WILL ACCEPT IDEAS AND CHANGES TO THE ROLES)

Cryomancer

Freeze-Morning/Night Phase-Freeze a room, trapping players in it. They won't be able to leave it or enter it until it melts (Frozen rooms last 1 whole day) They won't participate in Challenges and will be immune from voting during this time.

Frozen Statue-Morning Phase-Freeze a nearby player, preventing them from doing anything until the Night Phase, where the ice melts.

Cold Meal-Dinner Phase-Freeze a player's meal. Whoever gets the meal at the end of the dinner phase dies.

Winter King-Passive-Immune to Frozen Meals

Poisoner

Sleep Potion-Challenge Phase-Make a player get last in the challenge.

Entoxicate-Dinner Phase-Entoxicate a player's meal. Whoever gets the meal at the end of the dinner phase dies the next night.

Alchemy-Passive-Immune to Poison

Doctor

Anethesia-Challenge/Night Phase-Make a player fall asleep, making them last (Challenge), or unable to explore for the night/morning (Night).

Mental Cure-Any Phase-Cure a nearby player from poison or sleep and put them under your control for the current and next phase. Can't make them suicide. If they aren't poisoned or asleep, this Ability becomes permanently disabled.

Heal-Voting Phase-Make yourself immune from elimination. 1 Use.

Doctor Knowledge-Immune to Frozen Meals and Poison and Sleep Pills.

Cowgirl

Rigger-Challenge Phase-You win the challenge. 1 Use

Eliminate-Challenge Phase-Kill a player. 1 Use. You get another use if you win the challenge phase.

Insomniac

Drug-Challenge Phase-Make a player get last. 1 Use.

Sleep Pill-Dinner Phase-Put a sleep pill in a player's meal. They will be asleep the following Night Phase and Morning Phase.

Insomnia-Passive-Won't show up as "Sleepy" during the morning even if you didn't sleep the whole night.

Executioner

Execute-Any Phase-Say a living player's name and a dead player's name. If the living player killed the dead player, the living player dies.

Execution-Voting Phase-Give an extra vote as the "Executioner".

Strongman-Passive-Immune to death once.

Demon

Destruction-Morning Phase-Destroy two rooms, making them unable to be entered. You can't destroy guest rooms.

Detonate-Morning/Night Phase-Kill all players in the same room as you. 2 Uses

Prophet

Prophecy-Morning Phase-Get the names of 3 players and 1 role. One of them is that role.

Link-Morning Phase-Link minds with someone, allowing you to talk to them for the rest of the morning phase.

Missing Princess

Treason-Challenge Phase-Make a player get last. 1 Use.

Royal Favor-Challenge Phase-Win the challenge. 1 Use.

Flirt-Voting Phase-Steal a player's vote. 2 Uses.

Bodyguard-Passive-If you are killed but aren't killed from an ability, your killer dies and you live.

Imposter

Imposter-Any Phase-Kill a player in the same room as you and get their role. You still keep this Ability and your Passive. You will only get one of their abilities and won't get any passives. 1 Use.

Disguise Prep-Passive-You gain one use of Imposter every 2 days.

Note: When disguised as a role, your results for the night duel/test will be Imposter.

Duel Results (ranked from best to worst)

Demon

Imposter

Executioner

Cyromancer

Cowgirl

Poisoner

Doctor

Insomniac

Prophet

Missing Princess

Test Results (from best to worst)

Prophet

Doctor

Poisoner

Cowgirl

Insomniac

Imposter

Missing Princess

Cryomancer

Executioner

Demon

Rooms

Infirmary

Barracks

Arena

Guest Rooms

Kitchen

Dining Room

Library

Throne Room

Graveyard

Execution Room

Garden

Pond

Dungeon

Battle Training Room

NPCs

Gardener

Guards 1-12

Butlers 1-12

Cook

Fisherman

Jailor

Executioner (Not the role)

Messenger

Priest

Queen's Champion

Cult Leader

Cultist 1-5

Librarian

Prisoner 1-5

Mad Prisoner

Signups

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It's so great to be alive.

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