Thread:WolfiZee/@comment-32329805-20191012171122/@comment-32329805-20191016144433

Slime A's turn was skipped, luckily.

Slime B hops back into the sewers, shortly thereafter returning with another 'slime' that appears to have a sword & shield stuck inside them (they recruited a Swordsman).

Slime C basic attacks Kingmaker, bringing them down to 24 HP.

'''Slime D uses absorbtion on Mikolin, bringing them to 7 HP. Slime D has gained 'Fist Barrage'.'''

Stats (Enemies)
Slime A (13/16) (Absorbtion on cooldown for 5 turns) (+ Recruit)

Slime B (16/16) (Absorbtion on cooldown for 5 turns) (Recruit on cooldown for 3 turns) (+ Recruit)

Swordsman Slime (32/32)

Slime C (16/16) (Absorbtion on cooldown for 5 turns) (+ Combo Finisher)

Slime D (16/16) (Absorbtion on cooldown for 6 turns) (+ First Barrage)

Stats (Allies)
Kingmaker (24/40) (Recruit on cooldown for 3 turns)

Bodyguard (20/20)

Archer (12/12)

Swordsman (32/32)

Wrionde (32/32) (Enhancement Circle on cooldown for 5 turns)

Enhancement Circle [3 Damage] (5/5)

Enhancement Circle [Skip Enemy Turn] (4/5) (+1 Damage if used until round ends)

Enhancement Circle [Disable Passive] (5/5)

Mikolin (7/20)

Turn Order
(18)  Kingmaker

(15)  Kingmaker

(12)  Kingmaker ,  Wrionde

(10)  Slime A ,  Slime B ,  Slime C ,  Slime D

(9)  Kingmaker ,  Wrionde

(7)  Slime A, Slime B , Slime C , Slime D

(6) Kingmaker, Wrionde

(4) Slime A, Slime B, Slime C, Slime D

(3) Kingmaker, Wrionde

(1) Slime A, Slime B, Slime C, Slime D, Mikolin, Bodyguard