Board Thread:Hosting Game/@comment-35195751-20190606105643/@comment-35195751-20190606132353

Stats:

HP: 10 (40)

Attack: 5 (10)

Defense: 0 (0)

Power Source: 2 (6%)

Speed: 4

Powers:

Mad Axe chop: One target takes 30 damage and is injured. (2 turn cooldown)

Random chemicals: The Scientist throws a random vial at someone. This will put 0-3 random status effects on the target, and either heal or damage them by 0-15 (3 turn cooldown)

Science Lab Destruction system

Stats:

HP: 50 (250)

Attack: ---

Defense: 0 (0)

Power Source: 0 (0%)

Speed: ---

Passive:

Lasers: Lasers will have a (25 - Character's Speed = %) chance of hitting each character with 1-5 Lasers on everyone's turns. Lasers deal 2 damage.

Evaporating Gas: Each time a turn is taken, there is a 25% chance the gasses will move closer, causing the amount of characters able to stay in the room to decrease by one. On the first turn, 16 characters can be in this room. If too many characters are in the room after this occurs, one random one will instantly die.

Floor destruction: In 4 rounds, the Floor will be utterly decimated, dealing 10,000 damage to everyone still inside and destroying every item in there not equipped by someone. The system stops after this occurs.

Locked doors: Each door is slammed shut and forced closed with power. Each Door has 25 health and can be broken, but it is immediately repaired/replaced when one character exits. They can still be damaged from the outside.

Cubicle: There is a button in this. Pushing it again might stop the system, but the Cubicle needs to take 100 damage to be destroyed.