Thread:Cupcakeaj2/@comment-28278669-20190630184024

Paranoia

HP: 40

Attack: 0

Defense: 8

Magic: 4

Speed: 12

Hide and Seek: Paranoia secretly uses a spell. The spell used is either “Hide”, “Found”, or “Seek”. No one will know which one was used until it’s effect activates. The cooldown for the spell used only starts when the effect activates. 0 Turn Cooldown

Hide: Paranoia hides behind an enemy. The next attack or spell dealt to Paranoia will not be dodged. Instead, it will be redirected to the chosen enemy. 5 Turn Cooldown

Found: Paranoia prepares to reveal themselves to an enemy. Paranoia increases their Bravery by 1 each time they dodge an attack. Paranoia increases their Bravery by 2 each time they dodge a spell. Once Paranoia reaches 10 Bravery, they will increase all of their stats except for Max HP and Current HP by 3. Paranoia also causes the chosen enemy to be Scared for 3 of their turns. 5 Turn Cooldown

Seek: Paranoia looks for an enemy. After x amount of Paranoia’s turns, x being the enemy’s Speed, Paranoia will deal 10 damage to the enemy and take another turn along with gaining 3 Speed. 5 Turn Cooldown

Forgotten Existence: Paranoia casts a spell to make their enemies forget their existence. For the next 3 turns, Paranoia will be surrounded by a Protective Cloak that has 60 HP and 1 Speed. The Protective Cloak has 1 passive. 7 Turn Cooldown

My Healing Cloak: Paranoia cannot be dealt damage while the Protective Cloak stays alive and will not have turns. Paranoia will heal 5 HP at the end of each of the Protective Cloak’s turns. Passive

Life In Fear: Paranoia is always in deep fear and they’re afraid of losing this battle and their soul disappearing forever. Paranoia has a chance of dodging attacks or spells. That chance is their missing HP times 2. Passive

Emotional Release: Once Paranoia defeats their enemies, they will join a random battle at the beginning of a round to help out another Emotion. If Paranoia is defeated, their enemies will be released and must join a battle against an Emotion at the beginning of the next round. They can pick which Emotion to fight. Passive 