User blog:Cupcakeaj2/Kingdom Succession Rules and Stuff

THIS POST IS INCOMPLETE SO....

Don't Mind me.

Also this is slightly different from the game I'm hosting since I've changed it up.

The first game of Kingdom Succession was different and is probably going to be bad.

'''These are the game rules which I think will work out. (Removed Morning and Night Phases because it's supposed to be more of a deception game not an RP)'''

The magnificent Queen Cupcake is dying from a disease. She unfortunately has no heirs. The Queen's Prophet has had a vision that you and the other guests will be the new ruler. But who will be the new ruler? Will it be you? Or will you die?

Let's play a game of life and death. The queen likes those games.

Each phase is two days.

Anyone can talk on the main thread. No whispers.

Action Phase-Some roles have abilities that can be used during the action phase to help them win.

Challenge Phase-You may challenge each other to a duel/test on the main thread. You can only challenge one person. They have to accept. You can accept multiple challenges.

Voting Phase-Anyone that lost a challenge during the most recent Challenge Phase is up for elimination. The player that gets the most votes get executed. No abstaining (you'll be RNG'd)

Dinner Phase-You're all in the dining room. In the main thread, tell me if you want to keep your meal or swap it with another player's meal. You can't swap with a player who is keeping their meal or swap with a player who already swapped with you. Each player has 2 swaps. Why would you want to swap? Because of Cryomancer and Insomniac! First come, first serve.

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Roles: (I WILL ACCEPT IDEAS AND CHANGES TO THE ROLES)

Cryomancer

Numb-Voting Phase-Numb a player's body, preventing them from voting. This is publicly announced. Cannot be used when there are 5 or less players left.

Cold Meal-Dinner Phase-Freeze a player's meal. Whoever gets the meal at the end of the dinner phase dies.

Winter King-Passive-Immune to Frozen Meals

Gardener

Cowgirl

Rigger-Challenge Phase-You win all challenges this Challenge Phase. 1 Use

Eliminate-Challenge Phase-Kill a player. You get another use if you win at least one challenge during a Challenge Phase. 1 Use.

Insomniac

Drug-Challenge Phase-Make a player get last in all challenges they get. 2 Uses.

Trance-Voting Phase-Force a player to vote for another player. 2 Uses.

Coffee-Action Phase-Give a player coffee. You will be informed in your thread whenever they use an ability.

Executioner

Imprison-Action Phase-Imprison a player, preventing them from using abilities, challenging, or being challenge until the Voting Phase. They will be put up for voting. This will be publicly announced when the Challenge Phase starts. 3 Uses.

Execution-Voting Phase-Give an extra vote as the "Executioner".

Strongman-Passive-Immune to Death (Except Execution)

Pyromancer

Burn-Action Phase-Burn a player

Demon's Pyre-Voting Phase-Reset the voting phase. All burned players will be up for voting instead. Can only be used when you have at least 3 burned players. Players up for voting can't vote. After the Voting Phase, all burned players won't be burned anymore. 2 Uses.

Firey Touch-Passive-Any player that you are in a challenge with will be burned.

Prophet

Link-Action Phase-Link minds with someone, allowing you to telephatically talk to them for the rest of the day.

Vision-Voting Phase-Guess what the roles of every player up for voting is. If you correctly guess the role of the player executed, you gain one of their abilities. If you guess incorrectly, you lose one of the abilities you gained. (Your choice) You won't gain killing abilities or abilities that effect challenge results.

Prophecy-Passive-Get the names of 3 players and 1 role during the action phase. One of them is that role.

Missing Princess

Treason-Challenge Phase-Make a player lose all challenges they're in this Challenge Phase. 2 Uses

Royal Favor-Challenge Phase-Win all challenges you're in this Challenge Phase. 2 Uses.

Flirt-Voting Phase-Steal a player's vote. 2 Uses.

Imposter

Imposter-Action Phase-Select a player and learn their role. You will gain one of their abilities. 1 Use.

Impersonation-Action Phase-Select a player and a role. If they are that role, you'll swap roles with them.

Disguise Prep-Passive-You gain one use of Imposter every 2 days.

Cult Leader

Sacrifice-Challenge Phase-If you lose a challenge, you will gain one ability from all players that you lost to this Challenge phase. 1 Use.

Mithras' Favor-Voting Phase-During the voting phase, two players will be executed but you have to revive a player when you use this ability.

​ Ninja Dangerous Mission-Voting Phase-Kill a player up for voting but your identity will be revealed to everyone. 1 Use Dangerous Assualt-Dinner Phase-Guess a player's role. If you're wrong, your identity will be revealed to everyone. If you're correct, they die and your identity isn't revealed. 2 Uses.

Cause and Effect-Passive-When you lose a challenge, you will be secretly placed at the top of that challenge the next challenge phase.

Shadow-Passive-Immune to Death. (Except Execution)

Duel And Test Results (TBA)