Thread:Minecraftstyle09/@comment-35195751-20191130001622/@comment-26111094-20200202110141

Prepare for an abomination and somewhat of ribbing at carries in this game

Name: Amadeus, King of The Mountain

Story: 

'''Amadeus is an ancient king, his story starts off small. A boy who never knew his father and never knew he was part demon until adulthood. He was very religious despite this and knew his teachings quite well. When he was 18, he was sent off to war for 4 years, leading with a heavy blade in the front and demonic power which he rarely used or tried to keep hidden. He eventually witnessed the king’s death and was given his word, as he had no real sons, to continue on his legacy. He then became king of the mountain, when he revealed himself as part demon, but on their god’s side. The people screamed heresy and for the king to be executed, he eventually ran away from his kingdom in fear of being killed, only to find shortly after he left, his people mercilessly slaughtered by later he found out was his father. In a fit of anger he slammed his blade heavily into stone, making it as broken and lost as he was, but still usable and its purpose not yet fully done.'''

HP - 13 (52)

Attack - 12 (36 Attack Damage (Uphased Ally passive)

Defense - 6 (3 Reduction)

Power Source - 12

Speed - 10 (3 turns)

Passives:

Half Demon/Half Man-

'''Amadeus was born a bastard and his father never came back, but was left with a demonic red arm which he had to keep covered up for all of his life before he became king. Due to this as well as being a warrior king, his power source is equal to his attack. Half of this number he gains as extra defence. He also gathers fragments of souls when enemies are slain near him which restores 6% of his maximum hp, when a fragment of a soul is mentioned in an ability, refer to this hp regain.'''

Unshaken Ally-

'''Amadeus’ blade has seen all the horrors the king has experienced, what he is, and all the injustice he has suffered. It channels his demonic power into mighty, but slow blows from this heavy blade and his human emotions into how he fights. His basic attacks deal 3x attack damage on a basic attack hit and can never never critically hit. However, a major drawback is the blade is slow allowing enemies to have a chance to dodge out of the way. They have a chance to dodge his basic attacks equating to the following formula (Target’s speed stat)/(Amadeus’ speed stat+attack stat) / 3, if they already have a dodge chance active, this adds to it. When he uses abilities he gains buffs related to those abilities until he uses another ability, he starts off the fight with one of these buffs of his choosing.'''

Redemption(Unshaken Ally Passive):

'''While in this power, he takes 30% reduced damage, this accounts before defence is factored in. At the end of each full round, he heals back 5% of his max hp.'''

Justice(Unshaken Ally Passive):

'''While in this power, his basic attacks do additional damage equal to 4% of his maximum health and 4% of his enemies maximum health. '''

Mercy(Unshaken Ally Passive):

While in this power, Amadeus will remove any chance to dodge from an opponent afflicted by soul pull and he is allowed to, as an action, basic attack two separate targets in a single turn.

Powers:

Redemption-

Amadeus heals 20% of his maximum hp.

Justice-

'''All the damage Amadeus is dealt this round before this attack is in turn channeled into a powerful strike towards a foe. All the damage dealt this round to him before this is casted + his basic attack damage is the damage he deals to a foe.'''

Mercy-

'''Amadeus chooses three enemies, they are all held in place by a spectral demon hand until it hits the same number turn next round from which this was casted. During this time, they cannot use any abilities that require or describe any kind of mobility(Teleportation, moving, etc.), cannot basic attack and reduce their speed by 3. While this deals no damage in its initial cast, if Amadeus successfully lands basic attacks on these targets he will rip at their soul and take a soul fragment, healing 6% of his maximum hp. Max one soul rip per person’s Soul Pull duration.'''