Board Thread:Adventure RP Games/@comment-28692716-20191019041737/@comment-28692716-20191218015750

The dice block is tossed up, and clacks to the platform. And with that, it rolls around, clacking and clacking and clacking as it keeps tumbling. More and more... until it lands, revealing the number 4! The number 4 is replaced with a bomb symbol, and you receive the following...
 * Giving Chance (4 CD) - Roll 1-(PartySize) in order to grant a random party member a guaranteed critical hit

The dice resets.
 * (1)Casino Grub (3 CD) - Restore 8 HP, but poison yourself
 * (2)Gambler Knife - If an enemy leaves 5 feet from you, they're dealt Basic/4 damage
 * (3)Bomb - Once rolled, the Dice Machine detonates, blowing up itself and dealing 15 damage to whoever rolls.
 * (4)Bomb - Once rolled, the Dice Machine detonates, blowing up itself and dealing 15 damage to whoever rolls.
 * (5)Russian Gun (4 CD) (25 foot range)- Take up a gun with a single bullet in it, and fire. There's a 5/6 chance it'll do nothing, but that 1/6 chance will deal 30 damage to the target instead
 * (6)Poisonous Off - This new passive grants the wielder the poison status, while also giving them +2 damage to attacks. Additionally, getting poisoned increases the damage dealt by said poison, while making it so you deal +4 damage.