Board Thread:Hosting Game/@comment-31953669-20180828120149/@comment-28278669-20181003005918

''Everybody starts heading into the fourth floor. They're all doing well. No one is dead, no one is dying, and no one is sick. That could all change now though.''

''As they enter, they see corpses lying on the ground. They also see three people experimenting on a human and an animal. One of them has a plague doctor mask, the other is brewing potions, and the final one is extracting poisons from a snake. They all look terrifying.''

''Then they notice you guys. They look at all of you and smile. "Oh, amazing. More people to experiment potions and poisons on."''

Well, this is nice.

=Floor 4=

Plague Doctor

HP: 25

Attack: 5

Defense: 2

Magic: 4

Speed: 4

Incision: The plague doctor lunges forward and cuts an enemy, dealing 3 Damage to them and causing them to bleed. This will also increase the plague doctor's speed by 1. 2-Turn Cooldown

Leeches: The plague doctor throws some leeches at an enemy, causing them to bleed and leeches them. The leeches will grow and explode after two of the enemy's turns, dealing 4 Damage to them. 4-Turn Cooldown

The Plague: Any enemy that attacks the plague doctor with a basic attack will be poisoned, since the plague doctor is a carrier of the plague. Passive.

Alchemist

HP: 20

Attack: 0

Defense: 0

Magic: 0

Speed: 5

Health Potion: The alchemist drinks a health potion, healing 5 Health.

Acid Potion: The alchemist throws an acid potion at an enemy, dealing 5 Damage to them and causing them to be scared.

Holy Potion: The alchemist throws a bright and shiny potion at an enemy, stunning them.

Brewing Potion: The alchemist puts a Potion in their cauldron, allowing them to use 3 potions in their next turn.

Sleep Potion: The alchemist throws a sleep potion at two enemies, reducing their speed and attack by 2 for the next two turns.

Alchemy: The alchemist cannot attack. The alchemist can use two potions in one turn but they cannot be the same.

Poisoner:

HP: 18

Attack: 7

Defense: 2

Magic: 8

Speed: 8

Poisonous Drink: The poisoner hands an enemy a poisonous drink, poisoning them and reducing their speed by 1. 2-Turn Cooldown

Snake Bite: The poisoner sends a snake to bite an enemy, dealing 3 Damage to them and either causing the enemy to bleed or the enemy to get poisoned. (50/50 chance) '''3-Turn Cooldown'''

Drug: The poisoner drugs an enemy, causing them to attack one of their allies or themselves. 4-Turn Cooldown

Turn Order:

Poisoner (8)

Bloodied Swordsman (7)

Abigale (6)

Alchemist/Ray/Salem (5)

Plague Doctor/Folke/Jamie (4)

Wolfi (3)

Fenix/Berg/DieN1 (2)