Board Thread:Hosting Game/@comment-29253708-20171012233111/@comment-29253708-20171126034855

This should be obvious but meh.

Giving how many Outlaws are LEFT is unfair. This is the reason why I don’t do a role list either. Role lists remove role-mystery, which is one of the best things for this game. It makes it so non-Outlaws can have the advantage of knowing exactly how many people are opposing them. For example: If I revealed how many Knights were left and that happened to be zero, the Outlaws (and others) would know that there is literally nothing stopping them from killing the King. Get it?

Think of it this way:

If you knew in All Any that there were exactly two Mafia in the game when there is a possible four, the Mafia has the disadvantage of a lower intimidation tactic. The Town knows they have less members and therefore can confirm claims easier, for example. If a Sheriff comes out and says so-and-so is Mafia, chances are the Sheriff is not Mafia, and they know how much of a lead they have over the Mafia, so losing one possible Townie isn’t gonna be a big deal.