Board Thread:Adventure RP Games/@comment-28278669-20191004223805/@comment-26111094-20191114044608

Idk if this is balanced at all... I made basically a Basic Attack heavy character.

Name - Tryedalus

'''Backstory - An anger ridden soldier, filled with pain and lots of misery. He uses this to push himself forward, breaking what even some humans cannot accomplish in terms of physical capability. Being told he will not die in combat by an elder infuriated him, as it was a great dishonor among his people. He left them and headed towards the tower, hoping to be laid to rest in glorious combat.'''

Stats -

HP - 9 (Hp: 36) 

Attack - 12 (12 Basic Attack Damage)

Defense - 2 (1 DR)

Ability - 0 (0% chance)

Speed - 2

Passives:

Fury-

'''This character becomes enraged the more harm he dishes out and receives. For each hit he lands or receives, he gains 2 rage, 4 Rage for Criticals and 6 when he deals the killing blow on an enemy, to a maximum of 20. For each point of rage he gains he raises his critical strike chance by 2% and gains 1 Attack Damage. This Fury can only dissipate through being knocked out or the end of a battle.'''

Dancing with Death-

This character heals for 25% of the damage it deals through basic attacks.

Abilities: 

Challenging Yell-

This character shouts at a target enemy, if they hit anyone else their next turn, they deal half damage to any other targets and are counted as having no defence against this character until the end of the next turn.

Undying Rage-

'''This character becomes enraged to the point to refuse the grasp of death. When this ability is used, the character cannot fall below 1 hp until the end of two turns as well as being granted an extra 5 attack damage for the duration.'''