Board Thread:Hosting Games/@comment-35195751-20190928230211/@comment-35195751-20190929022916

Octopuzz wrote:

Shield Wand: absolutely garbage no one will ever follow through with protecting someone as shield guy -NEEDS TO BE BALANCED.

(Yes the 60% chance of death + an optional protective effect is useless? Disagree, but lets see what happens)

Glittering Wand: this is so USELESS HOLY HELL IF YOU GET ATTACKED ONCE BY SOME GUY THEY'RE GONNA ATTACK YOU BACK NEXT ROUND REGARDLESS -NEEDS TO BE BALANCED.

(I think thats rather debatable, but we'll see... If you have a balance I'd love to hear it)

Charming Wand: ok whats the point of murdering them tho if they have 0% they pose no threat  -NEEDS TO BE BALANCED

(The limit of players remaining is the thing here

Is it really worth taking the useless person if everyone else wants to take them over you too?

Plus theres that little detail of them guarenteeing themselves a win if they target too many people)

Forcefield Wand: wtf who made this (Me) why does this exist this has the same problem as charming guy except this time no one will be encouraged enough to even attack the guy because he poses EXTREMELY little threat and anyone who's attacking forcefield guy will just have a CHANCE to deal 1 damage no one will want to murder this guy can we just remove him from existing he's gonna be imposs to balance -NEEDS TO STOP EXISTING imo

(Again, they auto-win if you let them get too far, so thats a decent reason to

Tis what the discussion phase is for, discuss thy biggest threats and why they are not you)