Board Thread:Hosting Game/@comment-35195751-20190606105643/@comment-32329805-20190618201333

Name: Green Slime

Background: An armed and apparently sentient slime. Suprisingly isn't a scientific experiment gone horribly wrong, though besides that fact not much is known about them.

Stats:

HP - 3 (12)

Attack - 7 (14)

Defense - 12 (6)

Ability - 0 (0%)

Speed - 3 (1)

Abilities: Engulf - Green Slime Engulfs an opponent, which deals 5 damage to them for 3 turns, and gives them both -6 Speed. However, any other damage dealt towards them during this time will instead be dealt towards Green Slime (their defense does apply to this damage dealt towards them, however).

Leech - Green Slime will be healed for 60% of the damage they deal for 3 turns.

Passives:

Gelatinous Anatomy - Defense applies to powers. In addition, Powers used against them (including beneficial powers) will have their cooldowns increased by 1 turn (obviously not permanently).

Absorbtion - Any time Green Slime kills someone with a Basic Attack, their HP is fully regained, and they gain +6 to Speed for 3 turns. This Speed boost can stack, however stacking it will only give +3 speed (i.e. if they were to kill someone while having the speed boost, their speed stat would only be increased to +9, and etc.).