Thread:Unrealname123/@comment-31680260-20170927050224/@comment-31680260-20171117044636

Strength - Used as a factor in most of the moves you'll get. Often it's used for damage, but some moves (like Reform) also heal based on Strength.

Vitality - Your life. One Vitality point = 8 HP.

Speed - Used to determine who goes first in a battle. Also used to determine hits, misses and critical chance (when I find a working formula).

Magic - Useless to you as a Destroyer. It's basically the magical version of Strength.

Focus - Needed to use most moves. If you don't have enough Focus for a move, you can't use it. You have 100 Focus.