Board Thread:Adventure RP Games/@comment-35195751-20191024024536/@comment-35195751-20191106214231

Everyone comes back super confused by what happened, not just in floor 15, but also the Mortaelis fight

Are you all just subject to the whims of chaotic fate?

(Well kinda yes, but some answers would be nice)

In the meantime, the group you sent to clear out floor 14 is missing, perhaps they're still clearing it out

Hmmm

On the other hand, maybe you should send some people to check on them...

Decide whether to do anything about the floor 14 team (Trish, Donald, Minion, Abigale, Ito, Green Slime)

Pick 0-42 players to contemplate their own existence

''Oh yeah speaking of NPCs, you guys rescued two people from the blood pools... they seem to be unconcious at the moment though''

Perhaps someone should heal them or something

Decide what to do with the unconcious NPCs

Some guy randomly popped into existence during the Mortaelis fight, and they seem powerful

''They were summoned by one of the people on Mortaelis's team though... maybe you should just take them out now to be safe''

(NOTE: Kazien is currently talking to them)

Decide what to do with Luke

Speaking of Mortaelis, not only do you have Mortaelis's corpse, now you have TWO!

''The Merchant gives y'all $600... not bad''

'''Finalize/decide what you wish to purchase from the merchant, if anything. You have $600 more from the Mortaelis fight'''

Finally, time to select NPCs for the next floor

Obviously you can't send anyone going to or on floor 14

Additionally, you can't select the same NPCs after selecting them once, until floor 20 rolls around

So if you select Tynge to be your floor 16 NPC or Asher to be your floor 18 NPC, you can't select them again until floor 20 is defeated

This is a rule now, just heads up!

Select 0-2 NPCs to accompany you on floor 16, and read the italic text please

Oh yes, and those above Power/Speed rules are now in play

(I'll repost them here and add them to the Blog post) Translation: Spend a Power stat point to reduce a cooldown an extra time instead of RNGing it.
 * Alternate use for Power: Instead of everyone having a Power x3% chance of cooldowns reducing by an extra turn, everyone has what I'm going to call "Power Points" (so I can refer to power as a plural noun without being confusing) equal to their Power Stat. On one's turn they may spend a "Power point" to reduce the cooldown of one of their abilities by 1. They may only do this a maximum of once for each power. One regains all spent "Power Points" at the end of each floor
 * Turn Delaying: One may choose to delay their turn, taking it instead when they see fit. One cannot have more than one turn delayed at a time, so two turns in a row is the most one can take.