Board Thread:Adventure RP Games/@comment-37322933-20190824042858/@comment-37322933-20190826173835

''Confident after your previous victory and happy with your new member, the team marches forward, being extra cautious and keeping an eye on their sides in case more stealthy goblins approach from the forests. However, your next enemies are quite the contrary of their Archer allies- 3 Goblins wielding swords and clad in armour block your path, standing conspicuosly on the road. Behind them is an even more muscular Goblin who has brandishes two powerful swords and wears a fearsome helmet.''

Goblin Warrior

Stats:

HP: 5 (35)

Strength: 8 (18)

Defense: 4 (4)

Stamina: 6 (3)

Magic: 0 (0)

Speed: 7 (3)

Skills:

Fury Attack: The Warrior swings wildly at a single opponent. This does damage equal to its Strength 2 to 5 times, and each hit has a 5% chance to crit, dealing double damage. 4 Turn Cooldown

Night Slash: The Warrior sneaks up on an opponent and cuts them down. This does 12 damage, goes through Defense, and has a 20% chance to crit, dealing double damage. 4 Turn Cooldown

Focus Energy: The Warrior stands still and glares at its enemies, marking their weak points. It increases its chance to crit on all moves by 20% for 4 turns. 6 Turn Cooldown

Passives:

Huge Power: While Focus Energy is not active, the Warrior has +2 Strength.

Goblin Boss

HP: 6 (40)

Strength: 6 (14)

Defense: 7 (7)

Stamina: 8 (4)

Magic: 2 (1)

Speed: 6 (3)

Skills:

Body Slam: The Boss charges at an opponent, dealing damage equal to half his remaining health. 4 Turn Cooldown

Rage: The Boss punches an opponent in vengeance, dealing damage equal to half his missing health. 4 Turn Cooldown

Rest: The Boss sits down and does nothing, erasing one of his cooldowns 4 Turn Cooldown

Spells:

Roar: The Boss amplifies his voice using magic and then roars, stunning everybody and getting away. The Cooldown on this doesn't really matter, does it

Passives:

The Boss: Whenever a Goblin Warrior dies, the Boss heals 10 health and their Strength increases by 1.

Ricardo: 60/60

Don: 45/45

AMS: 30/30

Destroyer: 50/50

Boksur: 45/45

Warrior 1: 35/35

Warrior 2: 35/35

Warrior 3: 35/35

Goblin Boss: 40/50

Turn Order:

(10) AMS

(8) Don

(7) Boksur, Warriors

(5) AMS, Ricardo/Destroyer, Boss

(4) Don

(3.5) Boksur, Warriors

(2.5) AMS, Ricardo/Destroyer, Boss

(2) Don

(1.75) Boksur, Warriors

(1.25) AMS, Ricardo/Destroyer, Boss

(1) Don

It is now AMS's turn!