Board Thread:Hosting Games/@comment-35195751-20190626015117/@comment-37322933-20191004164506

Cupcakeaj2 wrote: Rasengan66 wrote: Rasen So yeah Rasen put himself in the game because he can't think of BM characters to adapt ig.

Stats:

HP: 6.8 (27.2)

Attack: 6.8 (6.8)

Defense: 6.8 (3.4)

Magic: 6.8 (20.4%)

Speed: 6.8

Spells:

Character Creation: Rasen summons one of his characters that he has created for an adventure game. Once a character is killed, he can never summon it again. Because they're dead. Summons despawn between floors, but this does not count as their death. Ok ok

Geometry: Rasen proves that one number is equal to another number, changing all instances of the first number to the second until he uses Geometry again. Both numbers must be less than or equal to 68. '''No. If you want this, it'll have to be all future instances. 4 Turn Cooldown if so''' all future instances are ok

Rasengan: Rasen charges his Rasengan for x turns (he chooses x). He then hits an enemy automatically at the end of his xth turn, dealing 5+x damage once and then 3 2x+2 times, lowering their defense by x/2 (don't round) for each hit and stunning them for 1+x/4 (round down) turns. 5 Turn Cooldown ok

Passives:

68: All Rasen's stats are 6.8 and this cannot be changed. And you better not round any of the stuff. Ok ok

RNG Sucks: RNG sucks and is bad and ruins the game, etc., so everyone controls RNG from their own abilities/passives. No k change this to

As A Reaction: Rasen can act in response to an enemy acting, and then his action will happen immediately after the enemy's, although this skips his next turn and he cannot react again until that turn passes.