Board Thread:Hosting Game/@comment-31953669-20180610144233/@comment-31953669-20180611153300

MemeDaddy1233 wrote: 1. They can have the character act differently than all of the others. This breaks the game's balance.

'''You mean like how humans act different from each other? If thats the case then I guess non-human characters just adds more personal touches to someones character. '''

2. They can have the character act human, despite not being. This creates ludonarritive dissonance.

'''Well, a non-human character can actually work out great in a game, even if acting as a human. In the context of this, we never even see or notice features of other characters ingame so this is pointless.''' The first point means that they'd have fundamentally different physiology/abilities.