Thread:Unrealname123/@comment-29378625-20170515032418/@comment-29253708-20170521173353

Peril is one of the glyphs that can be conjured.

You can't focus or lock (whichever term you prefer) unless you have an item that allows you to do that or you have discarded a glyph.

You have a Lore, and you have a Peril. You do not need Terror or Investigation for the rest of this adventure.

One task requires a single Lore, meaning you can complete it.

The other task requires TWO Perils, and you only have ONE Peril meaning you can't complete it.