Board Thread:Adventure RP Games/@comment-32329805-20191006044817/@comment-32329805-20191007230543

RickRollMe wrote: Name: Wrionde Circulie

Backstory: Wrionde used to be an assistant for a group of wizards, enhancing their spells and increasing their power using magic circles. Despite his ability to summon enhancement circles, his ability to use magic is actually pretty weak. It was only recently that he figured out how to create magical orbs that he can throw at enemeis to harm them or to help out his allies. Eventually, he became obsessed with his newfound ability and became incredibly selfish with his magic enhancement circles. Now, most of his circles only help him and he has since left the wizard group in order to explore the world on his own.

HP: 8 (32)

Attack: 0 (0)

Defense: 0 (0)

Ability: 0 (0%)

Speed: 12 (4)

Magic Orbs: Wrionde shoots a magic orb through an enhancement circle to hit an enemy, dealing 1 damage to the circle, 5 damage to the enemy, and applies the circle's effect to the enemy. If Wrionde uses the same circle multiple times in one round, the damage dealt to the circle increases by 1. 0 Turn Cooldown

Enhancement Circle: Wrionde summons enhancement circles in front of him. Circles have 5 HP, only receive 20% damage, and have one of the following 7 effects: 2 x Circles Summoned Cooldown


 * Deals 3 additional damage


 * Skips the enemy's next turn


 * Reduces the enemy's Attack by 2 for 2 turns


 * Reduces the enemy's Speed by 3 for 2 turns


 * Disables one of the enemy's passives for 2 turns


 * Disables healing on the enemy for 2 turns


 * Puts two of the enemy's abilities on a +1 turn cooldown

Circle Fusion: Wrionde fuses two enhancement circles together, combining their HP and their effects into one. Combines current HP of the circles 4 Turn Cooldown

Mending Magic: Wrionde casts a spell that fixes his enhancement circles, healing them by up to 7 HP. He can split up the healing however he wants. 4 Turn Cooldown

Spherical Explosion: Wrionde orders an enhancement circle to explode, destroying it, dealing 4 damage to all enemies and healing 6 HP to himself. Whenever an enhancement circle is destroyed by an enemy, Wrionde heals 4 HP. 5 Turn Cooldown Seems good