Board Thread:Adventure RP Games/@comment-32329805-20191006044817/@comment-32329805-20191006181739

oof

Somebody495 wrote:
 * Name - Mikolin
 * Backstory - A normal martial artist, Mikolin had expected it to give him the reason to go out and fight whoever. However, he found that, for a guy that knows how to kick and punch, he doesn't encounter a lot of people that deserve a kick and punch. He'd soon decided to leave his city in favor of examining a temple for potential baddies. And there, he'd end up triggering a "curse" that forced a strong spirit to linger behind him. It turns out this spirit knows how to throw a few punches himself, so he works alongside him to deal with foes as a dynamic duo.
 * Stats -
 * HP - 5 (20)
 * Attack - 9 (18)
 * Defense - 2 (1)
 * Ability - 8 (24%)
 * Speed - 1 (1)
 * Abilities -
 * Spirit Call - Mikolin unleashes a menacing pose. With this, the brawny spirit appears behind Mikolin. With him behind, Mikolin's basic attack is accompanied by a second hit from the spirit. The spirit lasts for 3 turns, and cooldown starts after the spirit leaves his side. 6 Turn Cooldown
 * Fist Barrage - Mikolin's spirit flies out in front of him, and appears in front of an enemy of his choosing. Upon doing that, the spirit then delivers a flurry of devastating blows upon them with the speed of rapid fire! This hits for Attack/4 damage 5-15 times. 3 Turn Cooldown
 * Combo Finisher - Mikolin and his spirit move in sync at a single opponent. There, the two deliver twin strikes at the foe, beating and beating on them with the combined force of two muscular martial artists. Deals a combined 4*Attack damage. Deals 2*Attack twice. 8 Turn Cooldown
 * Passives -
 * Guardian Angel - If Mikolin used one of his Abilities, until his next move his spirit has a (Skill*2)% chance of stopping damage directed at him. Lasts until Mikolin's next turn.