Board Thread:Adventure RP Games/@comment-32329805-20191006044817/@comment-32329805-20191006154025

ImKurama wrote: Kingmaker

HP: 12 (48)

Attack: 0

Defense: 0

Ability: 7 (21%)

Speed: 21 (7)

Abilities:

Recruit: Summon one of the available units to your side. 3 Turn Cooldown.

Dismiss: Dismiss a unit from Battle, absorbing his Attack and Defense points. 4 Turn CD

Siege: Sacrifice all summons to deal (Summonse's Attack Points Combined) to a single enemy. 12 Turn CD

Passives:

Legacy: Upon death, a random Ally will receive all of Kingmaker's abilities. Kingmaker cannot be revived. Abilities start on cooldown when given​​​​​​

Bodyguard: Kingmaker always starts with a trusty bodyguard.

Alright, tweaked it a bit, but i tHINK it should be good.