Board Thread:Adventure RP Games/@comment-31900968-20190913234020/@comment-31900968-20190915195958

Cupcakeaj2 wrote: Name: Idestia Hein

HP: 9

ATK: 6

DEF: 4

STM: 2

SPD: 4

Spiritual Overturn: Idestia starts each battle in Neutral form. Idestia changes her form to either Neutral, Heaven, or Hell. Heaven halves all damage dealt to and by Idestia. Neutral heals Idestia by 3 HP every turn. Hell doubles all damage dealt to and by Idestia. 3 turn cooldown.

Soul Slicer: Idestia cuts into an enemy’s soul, dealing her HP stat as damage and reducing their Defense and Speed by 4 for 2 turns. 6 turn cooldown

Divine Justice: Idestia uses all of the blessings she has and then discards them all. She then gains 1 blessing of her choice. 7 turn cooldown

Otherworldly Blessings: Idestia receives three random blessings at the beginning of each round from a list of twelve. Idestia cannot receive ones that she already has. If Idestia's amount of blessings is higher than 5, she must discard some until the amount is 5. Passive

Blessings:

Heal 5 HP

Deal 5 damage

Reduce enemy’s ATK and DEF by 4

Reduce all enemy’s ATK and DEF by 2

Skip an enemy’s next turn

Increase DEF by 3

Gain immunity to the next attack/spell dealt to you

Lose 5 HP, you can’t discard this blessing

Lose 10 HP but gain 2 blessings of your choice

Reduce an enemy's SPD by 2 and increase your own by 2

Poison an enemy

Gain any blessing, may lose 5 HP to gain 2 of that blessing