Thread:Cupcakeaj2/@comment-28278669-20190630183938

Regret

HP: 40

Attack: 8

Defense: 12

Magic: 0

Speed: 4

Blind Decisions: Regret doesn’t think before they do things but they always end up regretting their decisions later. Regret deals 3 attacks to random enemies but those enemies will counterattack. 0 Turn Cooldown

I Should’ve: Regret believes that things could’ve gone so much differently if they did something different. The next time Regret uses Blind Decisions, Regret can choose where those 3 attacks go and the enemies will not counterattack. 4 Turn Cooldown

Change The Past: Regret regrets their life decisions and wishes that they can change the past. Luckily, they can, kind of. If Regret dies, the round will end and everybody that is fighting Regret will reset to their state three turns ago, except for their cooldowns. Enemies will be dealt 5 Damage and all of their cooldown times will go up by 3 turns. Regret will heal to their full health and increase all of their stats except for Max HP by 2 for 5 turns. Passive: 10 Turn Cooldown

Emotional Release: Once Regret defeats their enemies, they will join a random battle at the beginning of a round to help out another Emotion. If Regret is defeated, their enemies will be released and must join a battle against an Emotion at the beginning of the next round. They can pick which Emotion to fight. Passive 