Board Thread:Hosting Game/@comment-37322933-20190517205837/@comment-35195751-20190612000101

Well that might be because the potential victims in Slug's game are

1-2) The afk people in the lobby in front of everyone's bedrooms

3) The Lucky girl

4) The Bad-Luck causing guy that would be the #1 suspect every time

5) The Acrobat who probably kicks a## in a fight

6) The girl who can take your talent away and is generally with someone at almost all times

7) The shy girl that no one really wants to kill and probably has a friend with her 24/7 and/or will run away from any fight

8) The plant boy who probably has magical flowers that functions as nukes

9) The "Defamer" with vague abilities who's personality is secretly hating people

10) Whatever the f*** a doodle battler is. It has battler in the name though soooo...

Everyone is often in groups, as they do not want their interesting character to die first, meaning an ideal opportunity is rare.

Combine this with the fact that everyone's door is locked, and the food is unpoisonable, and you realize every fight is going to be physical. Now reread that list.

The only person who'd knows they'd have a better than even shot at killing ANYONE is me (Talent steal girl), and I'm playing a pacifist.

See the problem?