Thread:TheLastHappyPotato/@comment-35195751-20191026002813/@comment-35195751-20191027163254

The group of 6 head to floor 4 to keel Mortaelis

Mortaelis sees Kazien and runs to floor 2 before being intercepted by the group

Everyone thinks this'll be an easy fight, but suddenly Rasen inserts himself into the universe

"Guys, I'm not going to let you kill my first RP character for cash  without paying me 

Oh dear...

Name: Mortaelis, Beauty in Death

Stats:

HP: 0 (250)

Attack: 6 (12)

Defense: 2 (1)

Power: 25 (45%)

Speed: 5

Powers:

Song of Despair: Mortaelis deals damage equal to half his Attack plus half his Power to target enemy next turn. 2 random enemies and the one attacked get Despair. (Despair: Cannot attack Mortaelis for turns equal to his Power when casting the spell divided by two, rounded down) (4 turn cooldown)

Succumb to Fate: Only usable if something died last turn. Mortaelis kills all things who have Despair instantly. Causes Mortaelis to lose 3 Power; unusable if he has 3 or less(Additionally this may not work on certain bosses) (Deaths caused by this x 3 = turn cooldown)

Passives:

Mortal Melody: Every time anything dies, Mortaelis gets +2 Attack, Defense, and Speed, and +5 Power for 3 turns.

Demonic Nature: Mortaelis has no health, and dies if he gets to 0 or less Power. His Power, multiplied by 10, serves as his HP. If he takes damage, he loses Power instead.

(From Hot-Tub Vial Mixing) Exertion: Mortaelis can put one of his powers on cooldown without using it to gain an extra turn. Mortaelis may do this until he runs out of powers.

(Jack drank Fear Lemonade in front of her) Mortaelis is terrified of Jack, and will be scared of him whenever he is on the same floor as them.

Rasen:

''So yeah Rasen put himself in this fight because he doesn't want his first RP character to die. Except wait he's one of the ones attacking them... wha?''

Stats:

HP: 6.8 (27.2)

Attack: 6.8 (6.8)

Defense: 6.8 (3.4)

Magic: 6.8 (20.4%)

Speed: 6.8

Spells:

Character Creation: Rasen summons one of his characters that he has created for an adventure game. Once a character is killed, he can never summon it again. Because they're dead. Summons despawn between floors, but this does not count as their death. 5 Turn Cooldown (I'm not going to list them all here, but Rasen can summon any of them)

Geometry: Rasen proves that one number is equal to another number, changing all future instances of the first number to the second until he uses Geometry again. Both numbers must be less than or equal to 68. 4 Turn Cooldown

Rasengan: Rasen charges his Rasengan for x turns (he chooses x). He then hits an enemy automatically at the end of his xth turn, dealing 5+x damage once and then 3 2x+2 times, lowering their defense by x/2 (don't round) for each hit and stunning them for 1+x/4 (round down) turns. 5 Turn Cooldown

Passives:

68: All Rasen's stats are 6.8 and this cannot be changed. And you better not round any of the stuff.

As A Reaction: Rasen can act in response to an enemy acting, and then his action will happen immediately after the enemy's, although this skips his next turn and he cannot react again until that turn passes.