Thread:Mooagain/@comment-35195751-20190910221610/@comment-35195751-20190911140824

Revanant
''You are the spirit of some guy that got murdered, now out for revenge against your murderer. You don't really care about the throne. You just know that your murderer was sent to the death games.''

Murdered - (Passive) One role here murdered you. You don't know which player, but you will know what your murderer's role was. Your murderer will know that they are the murderer, but they will not know who you are.

Illusion - Create an illusion. This can make everyone think something took place that didn't. If you make people believe something that relates to a player (their role was something else, they got their prizes stolen, or they "died" or something), your deception will be exposed the next time the phase rolls around. 1 use. You regain your use of this at the end of every Night Phase.

Haunt (Challenge Phase) - Haunt your murderer, making them lose all challenges this phase. 1 Use.

Intangible Spirit (Passive) - Being a spirit, you cannot be murdered, poisoned, or starved. However, you cannot attack or otherwise damage anyone.

Final Rest (Passive) - To win, you need to live to see your murderer dead. Once they are dead, you may try to win like anyone else, but you will have won already