Board Thread:Adventure RP Games/@comment-28278669-20190903175042/@comment-28278669-20190904174608

RickRollMe wrote: Name: Serponde Hydralla

Backstory: Serponde used to be a soldier during the war against the Commonwealth but after the war caused him to lose the ability to use his legs, he became a snake charmer. Eventually, he received a blessing from Hydra, the snake goddess. His legs transformed into a snake's body and he was able to move again. He was chosen to be a diplomat because of his way with words, his incredible ability to talk to snakes and to other reptiles. His powers come at a price though because his serpentine body can cause extreme pain to him, causing him to lose control of his snakes, causing them to attack his allies. But then again, if he isn't controlling any snakes, he can call upon the power of the snake goddess and that is a true blessing.

HP: 22 (88)

Attack: 11

Defense: 0

Magic: 0 (0)

Speed: 9 (3)

Snake Charmer Form:

King Cobra's Call: Serponde summons a snake. Snakes have 20 HP, 8 Attack, and 1 Speed. 3 Turn Cooldown

Gift of the Mamba: Serponde gives a snake the power of the mamba, granting them +3 Attack and their next attack will poison the target. 4 Turn Cooldown

Calming Charm: Serponde heals a snake to full health and prevents it from attacking a random ally for 3 turns. 5 Turn Cooldown

Striking Viper: Serponde orders a snake to attack an enemy. That attack will crit. 5 Turn Cooldown

Passives:

Rabid Snakes: If Serponde goes below 50% HP, he changes to Crippled Form and all snakes will attack a random ally before disappearing. Serponde starts each battle in this form.

Crippled Form:

Decline: At the end of this turn, Strand of Agony will instead reduce his Attack and Speed by 2. 4 Turn Cooldown

Maim: Serponde uses a spear to maim an enemy, dealing 15 damage to them but Serponde also triggers Strand of Agony to himself. 4 Turn Cooldown

Last Stand: Serponde grants himself immunity to damage until the next turn. 4 Turn Cooldown

Passives:

Strand of Agony: Serponde loses 5 HP, 1 Attack, and 1 Speed at the end of every turn.

Redemption: If an enemy dies, Serponde changes to Hydra form and removes all debuffs on him.

Hydra Form:

Retreating Heads: Serponde reduces his Attack and Speed by 2 and heals 20 HP. He cannot reduce his Attack or Speed below their starting amount. If he can't reduce them by 2, he will only heal 10 HP. 4 Turn Cooldown

Great Serpent: Serponde poisons an enemy three times. 5 Turn Cooldown

Many Heads: Serponde summons two Hydra Heads. Hydra Heads have 40 HP. While the Hydra Heads are alive, Serponde cannot be knocked out but The Hydra will be disabled. 6 Turn Cooldown

Passives:

The Hydra: For every 10 damage dealt to Serponde, his Attack and Speed is increased by 1.

The Rampage Ends: If Serponde goes above 75% HP, Serponde changes to Snake Charmer form.