Board Thread:Hosting Game/@comment-32942597-20171015224939/@comment-29378625-20171017021021

Just1pirate wrote: SpacedefenderX wrote:

Unrealname123 wrote: Idk

I say the Tech Penalty to prevent any players go too far on their strong point, rendering them invincible.

Means like this

P1 is level 3 magic tech

P2 is level 7 magic tech

P2 gonna suffers a 175 % more cost ( plus the default cost for per level ) Well yes, that is a good idea, the price of upgrading magic/tech will changed based on the average level of everyone Sounds like it is vunerable to loophole abuse, what if a player decides to not do any tech upgrade?

Doesn't this make everyone's cost for technological advancements ridiculesly high? No

They will get SMASHED in wars, remember, the price only get higher, not Unlimited Money