Board Thread:Hosting Games/@comment-35195751-20190626015117/@comment-35195751-20190728203426

Even more suggestions for the afk people (Glacio and Cangena are probably the bootees, so not doing them)

Abigale

 * Wind Dance (Spell) - Abigale's winds help an ally move more swiftly. One ally of Abigale's choosing gains +4 speed and a 15% chance to take two turns on each of their turns. Only one ally may be under this effect at any given time, and it will wear off by the next floor. (9 turn cooldown)
 * Wind Guided Punches (Passive) - Each time Abigale uses a basic attack, there is a chance of her

Die1

 * Sacrifice (Spell) - Die1 uses his own blood to fuel a ritual. All of Die1's powers lose a turn of cooldown, and Die1 deals damage to each opponent equal to 50% of the amount of damage he takes.  (7 turn cooldown)

Asher
(Also Asher miiiiight want to swap Final Burst for Cloak, but maybe that's just me)
 * Destroy the Unholy (Passive) - If Asher deals damage to an Undead, Cultist, or Demonic character, Asher can immediately take another turn. This turn must be used to attempt to deal damage to an Undead, Cultist, or Demonic Character.

Salem

 * Ressurection (Spell) - An ally is ressurected with 50% health and -2 to all stats for the rest of the floor. The penalty will stack if one is ressurected more than once per floor. (8 turn cooldown)

Trafnidiaeth

 * Portal Cut (Spell) - Trafnidiaeth opens a portal underneath an opponent, and squeezes it shut when they fall midway down. The opponent's speed is reduced to 1 while stuck, and they take 4 damage on every one of their turns that they remain stuck. The damage increases by 2 every turn that they remain stuck. The stuck opponent can use their turn to free themselves, at the cost of putting one of their powers on cooldown. (7 turn cooldown)
 * Portal Block (Passive) - Trafnidiaeth will automatically create portals to protect himself. Any Spell or Attack made on Trafnidaeth has a 25% chance of being redirected to a random opponent