Thread:Cupcakeaj2/@comment-35195751-20190727015958/@comment-35195751-20190731005621

The Mannequin

Stats

Health: 25 (100)

Attack: 5

Defence: 10 (5)

Magic: 13 (39%)

Speed: 5

Powers:

Fragile Punch: The Mannequin attacks an opponent, but loses a finger. If no Fingers are available to lose, a random opponent is reduced to 1 health as their body suddenly snaps. (0 turn Cooldown)

Passives:

Broken Finger: The Mannequin loses a finger every time they take damage

4-6: The Mannequin starts with 10 fingers

The Werewolf

Stats

Health: 20 (80)

Attack: 6

Defence: 20 (10)

Power: 6 (18%)

Speed: 18

Powers:

Claws: An opponent takes 8 damage and has a 1% chance of being infected with Lycanthropy (3 turn Cooldown)

Bite: An opponent is infected with Lycanthropy (6 turn Cooldown)

Hunger: The Werewolf takes 3 additional turns. (Usable once per floor)

Passives:

Lycantropy: The Werewolf has Lycanthropy. If anyone else is infected with Lycanthropy, they will turn into another Werewolf on the side of floor 13 (They keep their stats and add their powers to the Werewolf's own) after taking 2 turns. The Lycantropy counts as a status effect, and will be removed once the Werewolf is knocked out.

Primal Fear: The first time the Werewolf is about to be knocked out, they instead drop to 1 health and uses Hunger, if it is available.