Board Thread:Hosting Games/@comment-28692716-20190807061412/@comment-37322933-20190807214357


 * 3 uses, 13 damage, 75% hit rate, 0% crit rate, 1 range
 * 45 uses, 4 damage, 75% hit rate, 0% crit rate, 1-2 range
 * 2 damage, 30 Uses, 80% hit rate, 10% crit rate, 1-5 range



and there are plenty of 85%s and stuff, too.

See, the reason I like D&D is because it's, like, 80% RNG, which makes it fun, because you're going to depend on RNG either way, so you just deal with it and hope for high rolls. But with these kinds of games that have less RNG but still quite a lot, it's annoying since it should be more tactical but random chance corrupts it, almost.