Thread:Unrealname123/@comment-29378625-20180801044517/@comment-30269240-20180809005157

''You and two other people just got done settling in to this town. After the outbreak hit, you all just met up, and stuck to surviving, and helped each other out.''

Your enclave name: Garden of Eden

Enclave population: 3



Millard (controlled by Nlove)

Health: 116/116

Stamina: 103/103

Morale: Stable (8 Total Morale)

(+4: Millard: Good Storytelling

+4: Endal: Motivational Fighter)

Traits:

Good Storytelling - There's always time to tell a tale. We just need a campfire and we're set. ( +4 Morale for everyone, Morale Bonus from outdoor beds, Affects Skills)

Melee Specialist - I know my way around all types of blades and clubs. I once had to fight off a wolf with a bat. ( +33% Fighting Experience Rate, Affects Skills)

HERO BONUS: Storytelling: I think it's really important to take the time to tell each other stories. It helps us stay focused on what really matters to us, and not just our daily grind. (+4 Morale)

LEADERSHIP: Sheriff

Standing: Citizen (0/100)

SKILLS

Cardio: 1/7 (+3 Max Stamina)

Wits: 2/7 (+10% Search Speed)

Fighting: 4/7 (+16 Max Health)

Shooting: 1/7 (-2% Firearm Sway and Recoil)

Free Skill Slot

Anna (controlled by Jally)

Health: 165/165

Stamina: 103/103

MORALE: Stable (11 Total Morale)

(+3: Anna: Sadistic

+4: Endal: Motivational Fighter

+4: Millard: Good Storytelling)

TRAITS:

Masochist - Near death and pain is just the fun of the zombie apocalypse. Can't wait to kick some more ass ( +45 Max Health, 50% Fighting Experience Rate, Affects Skills)

Sadistic - One thing that does keep me happy during the apocalypse is the suffering of others ( +3 Morale for self, Starts Conflicts with other people )

Psychopath - I've always wondered what it felt like to hit someone. Now I can experience that feeling over and over again ( Easily Frustrated, 25% Fighting Experience Rate )

Melee over Guns - I'm a bad shot, so I'm sticking to blades and bats. ( 25% Fighting Experience Rate, -66% Shooting Experience Rate, Affects Skills)

HERO BONUS: Target of Sympathy: People look at my situation, and it makes them feel better about their own (+3 Morale)

LEADERSHIP: Warlord

Standing: Citizen (0/100)

SKILLS

Cardio: 1/7 (+3 Max Stamina)

Wits: 2/7 (+10% Search Speed)

Fighting: 5/7 (+20 Max Health)

Shooting: 1/4 (-3% Firearm Sway and Recoil)

Free skill slot



ENCLAVE RESOURCES: 

Food (-3/Day): 4

Meds: (+0/Day): 4

Ammo: (+0/Day): 6

Materials: (+0/Day): 5

Gas: (+0/Day): 4

BASE (the green circle on the main map): Bridge Road House

ZOMBIE THREAT: 3 (Minimal Noise)

MORALE (mean of everyone's morale): 9

(+4: Millard: Good Storyteller: Everyone

+4: Endal: Motivational Fighter: Everyone

+3: Anna: Sadistic: Anna)

SLOTS (5 small slots):  Double Bunk Beds: 4 Beds

Trashed Master Bedroom (can be fixed up for 2 more beds and a morale bonus): No benefits

Built-in Kitchen: Create some snacks from food, and lets you enact rationing.

Trash (Clearable): No benefits, but you can clear this place out for a small slot.

Free slot: No benefits, but with enough resources, you can build something.

INVENTORY:

Pockets (0/2)

NONE

Small Backpack (0/6)

NONE

Close Combat Weapon: Screwdriver

Melee Weapon: Wooden Bat (42/42 Durability)

(Impact: Medium, Speed: Medium, Dismember: None, Knockdown: A bit low, Ease of Use: Medium, Quietude: High)

Ranged: None

Rucksack: None