Board Thread:Hosting Game/@comment-28278669-20181017033908/@comment-34797858-20181017043146

/join

Role: Chemist

Alligment: Mafia Deception

Attack: None

Defence: None

Attributes:

- You may talk in Mafia chat.

- If there are no kill-capable Mafia left, you will become a Mafioso.

Abilities: Change someones appearance to your desire.

- If a Spy sees the Mafia visit your target, it will appear as the Mafia visit someone else. (Same applies to Coven.)

- If a Sheriff investigates your target, they will appear as the result of someone else.

- If a Tracker tracks someone who visited your target, it'll appear as they visited someone else.

- If a Lookout looks over someone your target visited, it'll appear as someone else visited the target.

- If a Trapper's trap is triggered by your target, it'll appear as someone else's role. If they appear to be a killing role, they will not die by the trap.

- If an Investigator,Witch,Coven Leader, or Potion Master investigate your target, they will appear as someone else. The Consigliere bypasses this.

- If a Ambusher is ambushing, they will appear as someone else to visitors.

- You may alter yourself and other Mafia members. You can alter others to appear as yourself.

- During the day, all whispers to and from the target will appear as someone else except for you, the two people that are whispering and the person that you chose your target to appear as.

Investigative results:

Sheriff: Your target is a member of the Mafia!

Investigator: Your target could be a Spy, Blackmailer, Jailor,Guardian Angel, or Chemist.

Consigliere: Your target uses unknown substances to alter others to their desire. They must be a Chemist.

Goal: Kill anyone who wont submit to the Mafia.

Role: Tripper

Alligment: NK

Summary: You are a trapper gone rogue, tripping anyone who comes close to your targets before slaughtering them.

Attack: Powerful

Defence: Basic

Ability: Set a trip mine.

-There can only be 3 trip mines active at a time.

- You can click yourself to get rid of all trip mines.

- If a player activeates your trip mine, they are dealt a powerful attack. (You will only attack 1 player that visits)

- You know all roles that visit your target.

- If noone activates your trip mine within 3 days, the trip mine detonates, killing whoever you placed it on.

Atributes: Detection immune

Sheriff: NS

Inves: (idk, I just made this at night)

Consig: Your target uses wires to catch their victms off guard. They must be a Tripper!

Goal: NK goal.

Third one comming soon.