Thread:Minecraftstyle09/@comment-35195751-20191130001622/@comment-35195751-20191213212702

Minecraftstyle09 wrote: Name: Victor

Background: [Is entirely fine]

Stat Points:

HP - 8 (32)

Attack - 1 (2)

Defense - 4 (2 reduction)

Power Source - 20 (20)

Speed - 7 (3 turns)

Powers(3):

Siphon Strength-

Victor throws a weirdly shaped device at an enemy delivering a shock and instantly returning to him after colliding. This first cast does (Insert damage here) and takes the enemy’s highest stat. After this cast Victor’s next basic attack transfers this energy into a discharge of Psionic energy, taking the shape of a beam dealing his basic attack damage to the original target and the discharge dealing (Insert damage here) as well as adding the stat as extra damage. This discharge damage can be spread out among enemies to Victors choosing. By "takes" the opponent's highest stat, can I assume ye mean "records"?

Also what's the initial damage?

Gravity Field-

Victor throws a device on the ground, quickly erecting into a field of hypergravity, forcing those not quick enough forcefully onto the ground, rendering them immobile. When this is casted, all enemies have a 75% chance to escape the field in time and a 25% chance to be dragged to the center of the field and effectively be stunned until the end of their next turn. Any damage caused by Victor’s abilities to those stunned by gravity field will ignore defence. (Most Powers bypass defense anyway, but that works)

Death Ray-

Victor shoots an energized ray from his synthetic arm, he chooses three targets dealing (Insert Damage here) separately and reducing their defence by 4 until the end of their next turn. What's the initial?

Passives:

Progress!-

Victor is still working on himself constantly, evolving and adapting to become more powerful to fit situations at hand. He may spend a certain amount of money and time to empower his powers or stats via Augmentation. He may have one Augmentation per power, increasing the ability’s versatility or damage, giving it another use, passive, toggle or increasing his stats. These must be decided by the gamemaster how expensive such augments can be, how much time they can take and how far they can be upgraded. Seems a bit reliant on money, but alright

Crafted Body and Perfect Mind-

Victor is a Psionicist, Scientist, Mage and Cyborg. Due to his mental shield, he is immune to negative mind altering effects and situations or powers describing such attacks or statuses. (Ex. Negative Effect from Scared: “...1/2 chance to become paralyzed with fear when trying to attack the target that gives off this status”, Power Mind Attack: “The Target is blasted with Psionic Energy dealing…” and Power Mind Altering Move: “The Target is filled with fear.” ) Due to his cyborg nature, he is also immune to being Poisoned. Also, as the background of his studies he gains an extra 5 points in his power stat. '''Thats a lot, especially considering one passive normally costs 5 stat points, and this gives ye 5 ... maybe remove that part of it?'''

Balances/Buffs/Nerfs needed?