Thread:Sondz1911/@comment-30604075-20170313083734/@comment-27398195-20170327084440

you walk north, then west

you walk into the vault (note about the vault: if you roll a 6+ in knowledge, you gain 2 items and a key.)

(you rolled a 4, so you falied to open the vault this time)

in the vault, you find...

​Closet door

''​that closet door is open... just a crack. There must be something inside''

​once during an explorer's turn, they may roll 2 dice to open the closet

4 Draw an item

2-3 Draw an event

0-1 Draw an event, the closet is removed

you rolled a 4, so you get an item...

​​Adrenaline shot

​A syringe containing a strange fluorescent liquid.

​Before you attempt a trait roll, you can use this item to add 4 to the result.

Discard after use.