Board Thread:Hosting Game/@comment-35195751-20190520153145/@comment-37322933-20190527221459

So

Cruciatis, Beauty in Pain

HP: 0 (60)

Attack: 15 (30)

Defense: 0 (0)

Power: 9 (27%)

Speed: 1

Powers:

Eternal Torment: An enemy becomes Tortured. (Tortured: Take damage equal to 20% of Cruciatis's Attack at the start of each of their turns, until they die. The amount they take changes based on his current Attack.) 6 turn cooldown (or so).

Landscape of Suffering: Everything takes damage equal to 40% of Cruciatis's Attack. (Everything, meaning the enemies, his teammates, him, and anything else that has health). 4 turn cooldown (or so)

Passives:

Demonic Nature: Cruciatis has no health, and dies if he gets to 0 or less Attack. His Attack, multiplied by 4, serves as his HP. If he takes damage, he loses Attack instead.

Art of Agony: When Cruciatis hurts something but does not kill it, including through Eternal Torment and Landscape of Suffering, he gets +1 Attack for one turn and his next attack is not affected by the enemy's Defense.

and then

Kazien, the Absolute Light

HP: 3 (12)

Attack: 9 (18)

Defense: 0 (0)

Power: 5 (15%)

Speed: 8

Powers:

Power of Angels: Kazien does 9 damage to an enemy for each of his teammates that it has done damage to. Cooldown equal to one third the damage dealt.

Perfect Light: Kazien heals all his teammates equal to the amount of enemies who have done damage to them on that floor multiplied by 6. All damage counters are reset (as if no enemies have done any damage that floor). Cooldown equal to one third of the highest amount healed.

Passives:

Purity of Light: Kazien takes no damage from Basic attacks and is unaffected by status conditions.

Calling of Heaven: Kazien cannot target enemies that have not done damage to his teammates.

so uh are either of them OP