Thread:GhostyFlareEruption/@comment-30269240-20180809224902/@comment-30269240-20180809224909

Enclave Population: 3

Player Population: 2 (Space, ZeDieN1)

Dim (Dimitri Keyhole, No one is controlling him)

Health: 100/100

Stamina: 126/126

TRAITS

Young - I’m still bursting with energy somehow. It’s weird. ( +20 Max stamina )

Loves Baking - I’ve always loved the sweets grandma used to make for me. This apocalypse shouldn’t mean we can’t make some for everyone once in a while ( +100% Cooking Experience Rate, Morale Bonus from Upgraded Kitchen, Affects Skills)

Frequent Anxiety - I have these constant worries. People tell me to let it go, but how ( -5 Morale for Self )

Played Zombie Games - That training prepared me for this day. It may be a video game, but you learn things. Can’t wait to kick some more zombie ass ( +6 Morale for self, Affects Skills)

HERO BONUS: Nose to Tail: I insist that we use every part of the buffalo, every part of the vegetable, and every part of the herb. I can find things to eat that you might throw away

LEADERSHIP: Builder

Standing: Citizen (0/100)

Cardio: 2/7 (+6 Max Stamina)

Wits: 3/7 (+15% Search Speed)

Fighting: 0/7 (No Bonus)

Shooting: 1/7 (-3% Firearm sway and recoil)

Cooking: 0/7 (Knowledge of Cooking)

Fen (Controlled by Space)

Health: 122/122

Stamina: 113/113

TRAITS

Brave - I'm not confident I'll survive, but I'll keep a stoic face if danger approaches ( +10 Max Health, +10 Max Stamina, Hardly Frustrated )

Honorable - People really manage to appreciate me. I'm glad I can make a name. ( +50% Standing Rewards, +3 Morale for self )

Violent - Sometimes, I'm gonna resort to doing it a aggressive way. It's just me. ( +33% Fighting Experience Rate, +33% Shooting Experience Rate, Irritable towards other people, Affects Skills)

HERO BONUS: Gun Training: There are some things you need to know before you pull the trigger. I can help you make recoil and sway less of a problem (-5% Firearm Sway and Recoil)

LEADERSHIP: Warlord

Standing: Citizen (0/100)

SKILLS

Cardio: 1/7 (+3 Max Stamina)

Wits: 0/7 (No Bonus)

Fighting: 3/7 (+12 Max Health)

Shooting: 3/7 (-8% Firearm Sway and Recoil)

Free Skill Slot

ENCLAVE RESOURCES: 

Food (-3/Day): 4

Meds: (+0/Day): 4

Ammo: (+0/Day): 6

Materials: (+0/Day): 10

Gas: (+0/Day): 4

HECTOR (Controlled by ZeDieN1)

Health: 169/169

Stamina: 126/126

TRAITS

Determined - The only way my goal ends is if I finish it ( +20 Max Stamina, +20 Max Health, Hardly Frusterated )

Keeps hidden pouches - I modified my clothes enough to hold even more ( +1 Max Consumable Carry Stack, +10 Light Carry Capacity, +10 Max Carry Capacity)

Hard to kill - I've went out of a lot of fights that left other dead. Good luck if you face me ( +45 Max Health, -50% Injury Severity

Security Guard - Honestly, there was no one who was trying to break into the mall, so I've really spent that time watching movies from tapes that were left (Affects Skills)

HERO BONUS:

Weapons Training - I can offer people the advice they need to pack more punch whenever they strike. (+5% Damage for melee weapons)

Standing: Citizen (0/100)

Leadership: Builder

SKILLS

Cardio: 2/7 (+6 Max Stamina)

Wits: 2/7 (+10% Search Speed)

Fighting: 1/7 (+4 Max Health)

Shooting: 0/7 (No Bonus)

Movie Trivia: +6 Morale, +50% Experience Rate, Knowledge of Pop Culture)

BASE (black diamond on the main map): Fortified House

ZOMBIE THREAT: 3 (Minimal Noise)

MORALE (mean of everyone's morale): Stable (3)

(+3: Fen: Honorable: Fen

+6: Hector: Movie Trivia: Hector

-5: Dimitri: Frequent Anxiety: Dimitri

+6: Dimitri: Played Zombie Games: Dimitri)

SLOTS (5 small slots):

Double Bunk Beds: 4 Beds

Trashed Master Bedroom (can be fixed up for 2 more beds and a morale bonus): No benefits

Built-in Kitchen: Create some snacks from food, and lets you enact rationing.

Two free slot: No benefits, but with enough resources, you can build something here.