User blog:WolfiZee/SWM02 Mechanics

Yes this is so special it needs a blog post

So, in this SWM, you (for the most part) start off with no abilities. You only have a faction & goal. To get your abilties, you'll have to shop for them. Each night, everyone is given a "credit". You may input a credit into a certain alignment on your faction, to gain a random ability or attribute from one of the roles in the alignment. Ok, got it? Good.

A standard member. You may select abilities from any alignment that works for the.

A member that specializes in  abilities. You may select abilities from any alignment that works for the. You may also choose a specific role from the alignment to gain an ability or attribute from.

A member that specializes in  abilities. abilities. You may select abilities from any alignment that works for the. You may also choose a specific role from the alignment to gain an ability or attribute from.

A member that specializes in  abilities. abilities. You may select abilities from any alignment that works for the. You may also choose a specific role from the alignment to gain an ability or attribute from.

A member that specializes in  abilities. abilities. You may select abilities from any alignment that works for the. You may also choose a specific role from the alignment to gain an ability or attribute from.

A special little snowflake leader. You may select abilities from any alignment that works for the. Additionally, you start off with an ability that will allow you to reveal yourself as the once per. game (this comes with no benefits).

A standard member. You may select abilities from any alignment that works for the.

A member that specializes in  abilities. You may select abilities from any alignment that works for the. You may also choose a specific role from the alignment to gain an ability or attribute from.

A member that specializes in  abilities. You may select abilities from any alignment that works for the. You may also choose a specific role from the alignment to gain an ability or attribute from.

A special little snowflake leader. You may select abilities from any alignment that works for the. Additionally, you start off with an ability that allows you to kill a person once a night up to 3 times. If you die, a person in the will be promoted to the. They will keep all the abilities they currently bought using credits, however a or  will lose the ability to choose a specific role in the  or  alignments, respectively.

A standard member. You may select abilities from any role that works for the. However, only abilities from 1 role may be enhanced by the.

A special little snowflake leader. You may select abilities from any alignment that works for the. However, only abilities from 1 role may be enhanced by the Necronomicon. Additionally, you gain 1 credit every time you kill someone, and are prioritized for the.

A person. You may select abilities from any alignment. Your goal will depend on which alignment you select first, as following:

 - Your goal will be to live to let the lose. You may still win if you are lynched if you get an ability from a.

 - Your goal will be to be to kill the, , , or any other roles with a similar goal to yours.

 - You will adapt the goal of the role you first took an ability from.

 - Your goal will be to survive until the end of the game.

Gain an ability from a random role. The and 's abilities will not be available.

Gain an ability from a random role.

Gain an ability from a random role. This will include abilities from the.

Gain an ability from a random role. This will include abilities from the and.

Gain an ability from a random role.

Gain an ability from a random role.

Gain an ability from a random role. Only 1 member may use a killing ability, with the exception of someone who's ambushing someone with an ability from the.

Gain an ability from a random role. Additionally, there is a 25% chance that instead, you will gain an attribute that will prioritize you for becoming the role when the  dies.

Gain an ability from a random role.

Gain an ability from a random role.

Gain an ability from a random role. Additionally, you may not gain a Basic Defense attribute from the until you have already gained an ability from the.

Gain an ability from a random role.