Thread:ImKurama/@comment-35195751-20191124221113/@comment-32576568-20191124221527

TheLastHappyPotato wrote: The Amnesiac (HaV) Powers: Passives:
 * HP: 17 (68) (Rasen <3 ) ik
 * Attack: 3 (6)
 * Defense: 0 (0)
 * Power Source: 3 (3)
 * Speed: 3 (Ok but like why?) because of "Wait, Hold On!"
 * Complete Absorption: Amnesiac absorbs 1 power from another player/enemy, preventing them from using it for 4 turns, whilst allowing Amnesiac to use it once. 4 CD (So... Telekenisis but MORE Powerful? I think the Cooldown'd have to be the 1.5x the cooldown of the Power Stolen) finee
 * Sudden Remembrance: Amnesiac thinks himself to be a dead player/enemy, gaining one of their powers and one of their passives at random. He also gains 3 random stats off that person. Lasts until end of encounter. 9 CD (12 turn CD because this is hecked up powerful, but ok) ight
 * Insomniac: Amnesiac cannot be frozen, and his turns cannot be manipulated or skipped. (Sure)
 * Wait, Hold On!: Amnesiac takes 4 extra turns at the end of a round. These turns are not protected by Insomniac. (Thats a little OP actually... how 'bout 2?) you're mean but fine
 * Vulnerable Slow Recovery: Amnesiac will tank 60% of attacks directed at anyone in the party, but he regenerates 5 HP every turn and 15 at the end of a round. (Thats pretty powerful, but what does Tank mean?) Means that 60% of attacks automatically target Amnesiac instead of other players