Board Thread:Hosting Game/@comment-31953669-20180828120149/@comment-30103675-20180830061413

Name: Abigale Brieze (I swear the wind puns stop here)

Background: A merchant equiped with speedy thinking and smooth words, coming from the poor areas. She's not always on the right side of the law, but Abigale has a quick eye and a quicker foot. One day she stumbled across a wind jewel that gave her magical powers. No better way to take on a dungeon than with a magical gem, right?

HP: 6                           Magic: 6

Attack: 3                    Speed: 6

Defense: 4

Charismatic Persuasion: Try to goad a foe into joining forces. The foe is stunned for one turn when they are having a heated debate. 10% chance for the foe to attack another foe. If there's no-one for the foe to attack, 10% chance for it to be stunned for two turns extra. 2 turn cooldown.

Tempest: A violent wind slams a foe to the ground. The foe takes 5 damage, and if they are flying (as in if they're a mutant bird or something) they take seven damage. Can only be used after her sixth turn. 4 turn cooldown.

Protective Gust:Use the winds to help guard an ally. Attacks against that ally now have a 15% chance of missing. This can stack up to 4 times (60%)

Observant: Read the dangerousness of a foe. At the begining of every floor, Abigale will know the attack stats of a foe on that floor. She'll know which foe it is, but she can't choose which foe to read.