Thread:TheLastHappyPotato/@comment-35195751-20190621011914/@comment-28692716-20191017034033

(Was away form computer)

Jeckel: Yes, if we're working together, we should probably tell a bit about ourselves. Here we go...

Marigold
 * HP: 10 (40)
 * Attack: 3 (6)
 * Defense: 12 (6)
 * Will: 1
 * Speed: 3 (1)
 * Charm: 1
 * Skills
 * Detox (6 CD) - The wielder drinks some tea, draining the poison that ails them.
 * Calming Fragrance (7 CD) - The wielder casts a cleansing fog around her, purifying allies of one ailment on them
 * Disruptive Parasol (3 CD) - The wielder holds their parasol in front of an ally like a shield, preventing one attack from hitting
 * Passives
 * Tolerance - When struck with a status ailment, Marigold's cooldowns go down by one.

Jeckel
 * HP: 4 (16)
 * Attack: 4(8)
 * Defense: 0
 * Will: 10 (30)
 * Speed: 3 (1)
 * Charm: 9
 * Skills:
 * Beatdown (4 CD) - The wielder rushes up to an opponent, and repeatedly beats on a foe, dealing Attack/4 damage 2-6 times
 * Two Handed Fighting (3 CD) - The wielder will be able to use both hands for attacks for 3 turns, essentially dealing Attack*2 damage.
 * Passives
 * Unshakeable - The wielder is able to resist stat-lowering moves
 * Follow-up - If not doing Two Handed Fighting, the wielder follows up the next ally's basic attack on an enemy for Attack/3 damage