Thread:BlobbleTheDobble/@comment-34762995-20180526132952/@comment-30604075-20180527172318

WolfiZee wrote: Ye so i changed the knockback of the Slime Staff from 2 to -1 to make summoner not OP like that. Except that summons never had any knockback to begin with. The point is, since the slime is dealing all the damage to the slime for you, there would’ve been no reason to go near the slime, and thus, no damage taken. And because slimes have a very slow speed, they cannot chase a player. I’ve done a Slime Rain event before with a Slime Staff and never took any damage from the whole thing.