User blog:TheLastHappyPotato/When your character is so complicated they need a blog post

Yeah this is for Rasen's adventure game, no it's not done...

Name: Amalgam ''The 8 sections of Tokeino were once one with one another, but a vile Sorcerer from a foreign plane of existence attempted to destroy the entire land by separating all the sections. He managed to come very close, but the Lord of then Tokeino managed to infuse the essence of of each section into one being, who's very existence managed to keep the elements together enough to survive (Else the lack of Water, Heat, Light, or any other element cause the other elements to fall individually).''
 * Backstory/Motive:  Earth, Wind, Water, Fire, Ice, Lightning, Darkness, and Light. 

Amalgam feels a bit unsettled about being a living Maguffin as well as the only thing stopping the world from ending, so their wish is for the "Lord of then" to be resurrected and create something more reliable to keep everything from falling apart

... And if they can't do that, then they'd at least like to make sure the Sorcerer was destroyed

Stats
 * HP: 10 (60)
 * Strength: 7 (16)
 * Defense: 0 (0)
 * Stamina: 4 (2)
 * Magic: 4 (2)
 * Speed: 5

Skills:
 * Gaia's Wrath: Amalgam focuses on an element, and allows it to emerge, entering Earth, Wind, Water, or Lightning form. Amalgam is stuck in this form for 3 rounds, but after those 3 they can choose when to leave it, even if it is not their turn. (15 turn cooldown)
 * Elemental Surge: Amalgam briefly allows an element to come to the surface, using a skill from one of their forms. They must still have access to the form they copy from. (Cooldown equal to copied skill)

Spells:
 * Ritual of Change: Amalgam performs a ritual, entering Fire Ice, Darkness, or Light form. Amalgam is stuck in this form for 3 rounds, but after those 3 they can choose when to leave it, even if it is not their turn. (15 turn cooldown)
 * Mystical Elemental: Amalgam casts a spell, using a spell from one of their forms. (Cooldown equal to copied spell)

Passives:
 * The Amalgam: Amalgam's connection to the elements is contained within their human form, and is normally suppressed within them. While Amalgam is normally strong enough to suppress the elements (it's literally what they were created to do after all) or only let one out at a time, some circumstances will cause something to happen.

- If Amalgam is killed in this human form, they will immediately enter one of their other forms at utter random.

- If Amalgam is ever killed while in one of his forms, 'he permanently loses access to that form! (and is also dead) 'The only way to gain a form back after losing it, is if someone ridiculously powerful restores it, or the ruler of the respective land does. (Don could restore it with Weakened Wish, but an opponent would gain the form as well...)

- If this passive is disabled in any way, every single form exits Amalgam and exists separately from him. Each form is still under Amalgam's control, and can rejoin him once the passive is undisabled.

- If all of Amalgam's forms are ever slain, Amalgam and all of their allies are immediately transported to a different plane of existence and must fight every single form at once. If Amalgam's side loses, everything is lost as the elements are permanently seperated, all life is sent to limbo, and only altering time can possibly save things. If Amalgam's side wins, copies of his forms (along with "The Amalgam", and whichever of "Gaia's wrath" and "Ritual of Change" is the appropriate one) are distributed as evenly as possible between his allies, while Amalgam gains one of his forms back (They choose which).
 * Depths of power: While in this human form, Amalgam always has 2 passives from his forms, and can change which 2 on their turn or at the beginning of combat.

FORMS:

Name: ?

Backstory/Motive:

Stats Skills: Spells: Passives:
 * HP:
 * Strength:
 * Defense:
 * Stamina:
 * Magic:
 * Speed:

Name: ?

Backstory/Motive:

Stats Skills: Spells: Passives:
 * HP:
 * Strength:
 * Defense:
 * Stamina:
 * Magic:
 * Speed:

Name: ?

Backstory/Motive:

Stats Skills: Spells: Passives:
 * HP:
 * Strength:
 * Defense:
 * Stamina:
 * Magic:
 * Speed:

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