Board Thread:Out Of Game Discussions/@comment-32576568-20191130005555/@comment-32576568-20200107184055

Balancing Classes by doing this:

Every unit now has levels. Every unit's current stats are their base stats. To level up, you must have items for all three upgradable stats. Example:

Firefighter's current stats  (see blog) are their level 0 stats. If they were to take a flask, bread and a radio, they would gain +3 Melee, +1 Max HP and +1 Fortune, thus increasing their level to Level 1.. This is repeatable to level 19. Final Abilities are locked until level 13.