Board Thread:Out Of Game Discussions/@comment-35195751-20190914193956/@comment-35195751-20190915025821

(7) Earl

(4) Alexander gets 2 turns because TOT rules

(3) Earl

(1) Earl

Earl: Bubble Bomb Alexander, he is frozen and Poisoned

Alexander: /Basic twice because he knows how much he'll need healing in a moment (I mathed, it's worse if he does SOL now)

Basic does a whopping 8 damage to Earl since they have 6 defence

Regen goes up by two and Poison/Regen cancel.

Earl has 76 health and their Bubble has 23

Earl has 3 back to back turns.

/Bubble Barrage for... lets say 5 bubbles and be generous. Alexander takes 15 damage.

/Basic twice for 8 damage

By this point, Earl's ridiculously high magic should actually allow him to have both Bubble Bomb and Barrage back in most scenarios

Alexander has 5 health left

See what I mean about needing healing?

Alexander uses Seal of Light, dealing a whopping 15 damage. I assume he heals from damage he does to the bubble? If so, +9 health.

Earl has 64 health and their bubble has 20, putting Earl in ideal range for Holy Nova

Alexander uses Holy Nova, and I'm going to assume he can hit the same opponent 3 times?

If so, 39 damage and +4 health

Earl has 35 health and his bubble has 10

The regen/poison should be 5/1 now, for 4 healing (Nova damaged 3 times)

Alexander has 22 health

Earl has 3 more back to back turns, and we've established he has everything back

/Bubble Bomb to refreeze and extra poison

/Bubble Barrage. We used 5 bubbles last time, so we'll use 6 this time (It was closer to 6, but heck). 18 damage to Alexander

/Basic for 4 damage

Alexander has 22 health, but took 22 damage

GG