User blog:Mooagain/I am really bad at naming games

My first original game! Yay!

Dwarf:
Short, intelligent miners that have a giant metal city underground. They are very smart, and have a boost to rolls related to figuring out how relics work.

Wood elf:
Great with plants, but don’t like fights. They are a little higher in all stats, and are extra tall.

Walren:
Fat walrus people, from the top of the island. They are weak in hot places, but good swimmers. Their fat gives them damage resistance, and they can’t be cold.

Armadiling:
Armadillo people from the dessert, they are good ranchers and nice with aim. They can hide in their shells, and don’t need much food. They do not do well in cold.

Dark elf:
Elves that escaped the fires by going underground. They are good at digging and spellcasting, but are weakened in the day. They are strong at night.

Felf:
Demon/elf hybrids made from elves that made deals with demons to survive the fires. They are very strong and smart, but can only see in the colour green. They eat a lot, and don’t swim well.

High elf:
Elves that have formed a symbiotic bond with the Myconid. They have lower intelligence, but are incapable of feeling pain and fear. They are immune to all forms of poison, and can infect other beings with their racial traits. They are also able to grow mushrooms.