Board Thread:Hosting Games/@comment-35195751-20190928230211/@comment-35195751-20191009040015

Wildcard Wand: A bit more Chaotic than strategic, but I like it ^-^

Poison Wand: Good, but I'm probably going to increase the % decreased

Weakening Wand: 5% reduction seems a little weak, maybe 10%? I like the concept here though

Rewarding Wand: Fun, though like Wildcard, this is more Chaotic than anything else

Factorial Wand: The first game with 6 people lasted 3 rounds, and that was rather unlikely. Maybe 3X%?

Pain Wand: Idk about this one... the mechanic doesn't seem super

Ritual Wand: I like the concept, but this needs a little retooling

Anyhoo I'd implement/comment further but this device is about to die

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