Board Thread:Hosting Games/@comment-35195751-20190729163529/@comment-35195751-20190930010402

Name: Elethia Bez Sirds

Background: A girl with the ability to enhance others and herself temporarily. Despite having the power to help others, people often find her difficult and mean spirited. She has not been trained properly in offense, so she sticks around as support.

Stats:

HP - 5 (20)

Attack - 0 (0)

Defense - 5 (2)

Power Source - 9 (27%)

Speed - 3

Powers:

Aegis: Elethia focuses on defending a few people to her best. She can choose 1-3 allies, spreading 12 defense boost between them that lasts until Elethia's next turn. There's also a 40% chance of healing them by 20%. (4 turn cooldown)

Bolster Offenses: Elethia boosts the offensive capabilities of some allies. She selects 2 allies and increases their attack by 3 and gives them 33% lifesteal for the encounter (They will heal 33% of the damage they deal). (4 turn cooldown)

Florish: Elethia heals the entire team by 33% of their max health. (7 turn cooldown)

Efficiency Boost: Elethia gives herself +1 in speed, this can stack up to 9 times. Every second time she uses this, all her cooldowns are lowered by 2 turns, not including this. Elethia can keep one stage of Efficiency Boost per floor (i.e. On Floor 2 she can start with 1 stage if she used this at least once on Floor 1, and on Floor 3 she can start with 2 stages if she used it on both floors) (3 turn cooldown)

Irate Onrush: Elethia ends up trying to use an offensive power in frustration of not being able to do anything. She deals her speed stat x2 in attack to an opponent. She can only use this when no other powers can be used, excluding add on powers (like mutations). (Speed stat/2 cooldown)

Fire Talisman: Elethia can control a fire elemental to do her bidding with this, but she doesn't know what exactly it can do. The Talismans seem to put whoever uses them to sleep though. (? Cooldown)

Passive: 

Spite: Elethia finds it easy to house ill intent towards the enemy, and that can occasionally have side effects. Each time she uses a power, there's a chance that a random enemy will get drained. Aegis: 10%, Bolster Offenses: 25%, Florish: 40%, Efficiency Boost: 10%, Cooling Gem: 20%. (From Mutation) Power Absorption: Whenever they target a creature with an attack or power, there is a 1% Chance that every single power that creature has is put on cooldown as if it were just used
 * Potent spite: There is an equal chance of a random ally being Spite-drained. If this happens, Spite will automatically trigger on an opponent.