User blog:Saxtreme/Manor Succession

Story
The Homeowner's father passed away. In his will, he wished for the Manor to be given to someone through a death game, known as Kingdom Succession. People went to play, but only one could win...

Phases
Exploration Phase. Explore the Manor.

Challenge Phase. Challenge people for prizes. You can challenge up to 3 people, all have to be different, but you can only deny 1 challenge.

Dinner Phase. Eat. Or don't. You'll starve if you don't eat for 3 phases. You can be poisoned, however. And guess people.

Voting Phase. Vote for someone who lost a challenge to be eliminated.

Night Phase. Basically Exploration Phase, but it's dark, so you need to use goggles.

Extra Notes
Goggles will burn out after the 2nd use. You must sleep the night they burn out.

You can join the Alliance willingly, but to leave, you must anonymously give the Alliance Leader a prize. If there is no Alliance Leader, you cannot leave the Alliance.

Vampire does not have to eat, but rather drink blood.

If you'd like to host this, and need the Vampire skills, let me know beforehand.

Homeowner
"You know, I'm the real owner here, so don't try taking it from me."

Locks: You can lock away any room, and only you can enter it. If you enter a locked room twice, the lock will break. No limit on uses, however, there can only be one lock at a time.

Hidden Cameras: You can check each rooms' cameras. You will see what everybody is doing inside that room while you're watching it. The cameras can be broken, however.

Keys: You have access to every locked room in the game.

Hiring Heals: You know who the Doctor is, and they know who you are. You cannot guess them, and you cannot challenge them unless they challenge you first, or if their role is revealed.

Hired: You will know the Maid, and they will know you. You cannot guess them, and you cannot challenge them unless they challenge you first, or if their role is revealed.

Too important: If you are about to be voted out, you can use this to be unable to be voted for the rest of the phase, and all votes on you will be refunded. Two uses. Second use will reveal your role.

Doctor
"I was hired to make sure nobody gets hurt. Little does the Homeowner know, I'm competing for this Manor too."

Hiring Heals: You know who the Homeowner is, and they know who you are. You will also gain a random prize each day. You cannot guess them, and you cannot challenge them unless they challenge you first, or if their role is revealed.

Medical Help: You can prevent someone from dying during a night phase. They must give you all their prizes. If they have 1 or less, you'll gain one of your choice. 2 uses, some attack abilities will go through. You cannot use this on yourself.

Opposite of my Job: You can poison someone. 3 uses, usable during Dinner.

Curing: You can cure someone from poison. They must give you a prize. One use per day.

Always Human: You can sacrifice a Medical Help use to prevent yourself from being converted to a Vampire or Werewolf.

Too Important: If you are about to be voted out, you can use this to be unable to be voted for the rest of the phase, and all votes on you will be refunded. One use.

Sheriff
"When I heard 'bout this death game, I knew I had to show up, and stop some murder.

Knowing the Owner: You know the Homeowner, but they don't know you. You cannot guess them, and you cannot challenge them unless they challenge you first, or if their role is revealed.

No murder here!: If someone is murdered, you will have access to every room during the Exploration. You can also investigate people, asking them questions that they have to answer. They don't have to answer truthfully, however!

Avenging: After the Exploration, you will get a bullet. You can shoot who you feel like is the murderer. You lose this ability if you are wrong. You start with an unloaded gun. Additionally, you can shoot the wrong person if you were the one that killed.

Too Important: If you are about to be voted out, you can use this to be unable to be voted for the rest of the phase, and all votes on you will be refunded. One use.

Rich Guy
"He's not the only rich one around here."

Getaway: You will not die if you are executed. You can sneak back in and help others, but you cannot play again, and you will die if the Sheriff or Homeowner see you after this. This is optional.

Have some money: You can bribe someone into giving you a random prize or item. 3 uses, taking an item takes 2 uses.

I'm Rich!: During the night phase, you can shop online. You have only $10,000 to spend, and prices will be taken from the website you shop on. You cannot purchase weapons. Using this will prevent you from exploring, and if your role is revealed, you lose this ability.

Vampire
"Blood...."

Vampire Biology: You can see in the dark, don't have to eat food, but you have to drink blood during the Night. If you drink the blood of someone that is poisoned, you will be poisoned.

Undead: It's not easy to kill you if you're already dead.

At war: You will know if there is a Demon. If both you and the Demon are still alive during the final 3, you both will commit suicide.

Powers: At the start of the game, choose one of the eight powers the host gives you. You will receive extra abilities, depending on your power.

Dangerous: You need to kill the Homeowner, Doctor, and Sheriff. You will commit suicide if any of these are with you in the final 3. You also cannot drink their blood, nor infect them.

Too Dangerous: If your role is revealed, you will be instantly executed.

Fairy Tale: If anyone, including yourself, is guessed as Vampire with anything but a free guess, they will lose their guess. You lose this ability if someone dies to blood loss, or if someone is seen to be a Vampire by at least 3 people, or by an important role.

Werewolf
"HOOOOOOOOWL"

Werewolf Biology: You cannot be poisoned, and can see in the dark. However, during a full moon, you will transform, and cannot be in your bedroom. You can transform during any night phase.

Maul: You kill anybody in the same room as you. This attack bypasses Medical Help. One use, night phase.

Powerful: Not exactly easy to kill you when transformed.

Dangerous: You need to kill the Homeowner, Doctor, and Sheriff. You will commit suicide if any of these are with you in the final 3.

Too Dangerous: If your role is ever revealed, you will be instantly executed.

Fairy Tale: If anyone, including yourself, is guessed as Werewolf with anything but a free guess, they will lose their guess. You lose this ability if someone dies to your maul, or if someone is seen to be a Werewolf by at least 3 people, or by an important role.

Robot
"01001011 01101001 01101100 01101100 00100000 01110100 01101000 01100101 01101101 00100000 01100001 01101100 01101100"

Durability: You're quite durable. Could you tell me who constructed you?

Crushed: You can completely crush a target. No investigation is triggered, and nothing can stop your attack. 1 use, night phase.

Robot Biology: You cannot be poisoned, you can see in the dark, you cannot starve, but you cannot use steroids.

Helper: Once your role is revealed, you can help with the Manor. You will receive a prize for doing so. Usable once per day, any phase.

Non-Human: You cannot be infected into a Vampire, but you can still be breeded into an Alien.

Demon
"I'm actually Gob in disguise." I'm not sorry Gob

Darkness: Force everyone into pitch darkness. Any role that can see in the dark is unaffected. If you use this at the same time as the Vampire, everyone will be forced to sleep, regardless of their role. 2 uses.

At war: You will know if there is a Vampire. If both you and the Vampire are still alive during the final 3, you both will commit suicide. Additionally, you cannot be converted into a Vampire.

Demon Biology: You can see in the dark, and can fly.

Too Dark: Force one person to sleep at night. 3 uses.

Dangerous: You need to kill the Homeowner, Doctor, and Sheriff. You will commit suicide if any of these are with you in the final 3.

Too Dangerous: If your role is ever revealed, you will be instantly executed.

Sent to Hell: Send one person to Hell. Cannot be stopped by anything, but cannot be used on the Vampire. 1 use, night phase.

Gob's History: Nobody can guess anyone as Demon until you directly kill someone.

Alien
"I'ᒲ ⍑ᒷ∷ᒷ ℸ ̣ 𝙹 ⊣ᒷℸ ̣ ᔑ ᓭᔑ⎓ᒷ ᓭ!¡𝙹ℸ ̣  ⎓𝙹∷ aꖎ╎ᒷリᓭ."

Alien Biology: You cannot be poisoned, can see in the dark, and cannot be converted into a Vampire.

Breed: You can bring someone back to life and turn them into an Alien. One use.

Dangerous: You need to kill the Homeowner, Doctor, and Sheriff. You will commit suicide if any of these are with you in the final 3. You also cannot use Breed on them.

Too Dangerous: If your role is ever revealed, you will be instantly executed.

Fairy Tale: If anyone, including yourself, is guessed as Alien with anything but a free guess, they will lose their guess. You lose this ability if you use Breed, or if 3 people or someone important sees a U.F.O.

Alien Assistance: You can call for a U.F.O. for Aliens to help you during the night phase. 2 uses.

Maid
"Let's be real here, I'm not going to win."

I can win!: You win one challenge type you're in for a phase. Two uses, challenge phase.

I'm not dead...: If you are eliminated, you will come back the next day. The only exception is if you are crushed, or sent to Hell. Unusable during the final 4.

Hired: You will know the Homeowner, and they will know you. You cannot guess them, and you cannot challenge them unless they challenge you first, or if their role is revealed.

Criminal
"When I heard about this, I knew I had to get into it."

Fake!: You killed someone to get into this. If your role is ever revealed, you will be instantly executed.

Stolen Ability: You also have a random ability from the role you took out, and you will know this ability.

Swapped Results: You can use your own results and the ones of the role you took out.

Too "Important": If you are about to be voted out, you can use this to be unable to be voted for the rest of the phase, and all votes on you will be refunded. One use. If you use this, you can get guessed as Criminal during the voting phase!

Yeah, that's what I am!: You can get guessed as the role you took out. It is your choice if that guess is correct or incorrect.

Alliance Leader
"It would be better if several of us owned the Manor, right?"

Known Members: You know all members of the Alliance.

We win!: If only Alliance Members remain, everyone in the Alliance wins. You lose this ability if you are converted into a Vampire or Alien.

Join Me!: You can force one person to join the Alliance. 2 uses.

You're all with me, now: You can force everyone in the same room as you to join the Alliance. 1 use, can only use during the Night phase. Limit of 4 people.

Engineer
"I'll fix it!"

Manor Fix: Work on the Manor to avoid a phase. You will receive a prize after the phase ends. 3 uses.

Replaced Batteries: Reset any counter for goggles burning out. 1 use for every 2 night phases.

Fixed Electricity: You can make the power come back during the night phase. 2 uses, but if anyone uses Darkness, they will cancel each other out.

Challenge Results
Power: Homeowner > Sheriff > Alliance Leader > Robot > Demon > Doctor > Rich Guy > Criminal > Werewolf > Engineer > Vampire > Maid > Alien

Test: Robot > Sheriff > Doctor > Engineer > Alliance Leader > Homeowner > Werewolf > Demon > Vampire > Maid > Alien > Rich Guy > Criminal

Duel: Werewolf > Sheriff > Homeowner > Criminal > Robot > Vampire > Gob Demon > Rich Guy > Maid > Alien > Alliance Leader > Engineer > Doctor >

Prizes
Free Guess: If you're wrong, your role won't get revealed.

Secret Guess: Like a free guess, but only you will get the results. You can no longer guess the person who you guessed if you were correct. Using this guess prevents any roles that get instantly executed to be executed. If free guesses are mentioned in roles, this also counts.

Deadly Guess: If you're right, the target dies. If you're wrong, you die.

Awesome Guess: If you're right, the target dies. If you're wrong, your role gets revealed. Bypasses all guess immunities. You can only get this from abilities that give you prizes.

Guess Immunity: All normal guesses against you fail.

Special Guess Immunity: One Deadly, Free, or Secret Guess against you will fail. Your choice.

Extra Vote: Simple. Cannot stack.

Extra Deny: Deny a second challenge. Cannot stack.

Items
(Cannot be claimed as prizes)

Poison: Dump it in someone's food.

Antidote: Cures poison.

Radio: Creates a chat between the people that have them.

Steroid: +2 in du for one challenge phase. Cannot stack.

Map
W.I.P.