Motive

Motives are prizes that a Host will offer to keep Murder going steadily.

Motives will usually only exist in a limited time (Such as if no murders in 1 turn, the Motive is destroyed.)

Common Motives include but are not limited to Motives are usually presented when murder is happening slower than expected, however, there should only happen one per game, as then murders may happen too fast, and dwindle the cast too quickly.
 * Monocoins
 * Removing the Collar on them, and thus their forbidden action
 * Escaping with 1 more player
 * A Weapon
 * Medical Supplies