Board Thread:Adventure RP Games/@comment-28692716-20191019041737/@comment-32576568-20200112185009

TheLastHappyPotato wrote: /Summon Spirit

Spirit Priest of Athena

"Her Faith lasted beyond death... which is understandable cinsidering the afterlife!"

Health: 12 (48)

Attack: 0 (0)

Defence: 0 (0)

Will: 0 (Simpler)

Dexterity: 6 (2)

Speed: 2 (10)

Skills

Blessing of Life: The first time an ally would be knocked out, they are instead healed to full health. This blessing lasts beyond floors. (5 turn cooldown)

Blessing of Wisdom (40 ft range): An ally's cooldowns are reduced by X/2, X equaling the amount of abilities the ally has. The ally also heals by 2X. (X rounded down turn cooldown)

Blessing of Battle (Range: Any ally within 5 feet of any opponent): For the rest of the current round and the next, if an ally would be knocked out, they may still take their next turn. Additionally, they heal health equal to both the damage they do every time they do damage, and they heal health equal to the cooldown of any ability they use whenever they use one. (7 turn cooldown)

Passives:

A Spirit: Dissapates upon death and cannot be revived

"cinsidering" gg