User blog:Unrealname123/Spark of the Flame

This is a W.I.P. Please don't blame me for not telling a good story.

The revolution is coming... It is to be rumored that the activists leaders are meeting at Versailies for the next week. We have to find them among the guests, and exterminated them.

Game roles and rules
It is basically a rip-off of ToS.

Three are three factions.

The Bourgeoisies
The Duke: Start with 30 coins. He can order execution of anyone he want. Maximum of 3. Goal: Execute all revolutionaries. Only one execution order can be carryout per day.

The landlord: Start with 15 coins. At night, visit a person. You will know if their target is serf. Goal: Execute all Revolutionaries.

The tax collector: Start with 0 coins. At night, visit a person. You will demand that they pay 5 coins. If target have less then 5 coin, you will kill them. You will also get whatever money they have. Goal: Finish the game with 30 coins.

The guard: Start with 0 coins. You know the name of the duke, however, the duke won't know your name. You have a pistol with 3 bullets. If you shoot a serf or a Bourgeoisie, you will be executed. You can authorize the execution order of the Duke. If you die, and you have bullets remaining, any Bourgesie, except for the Duke may inherit your gun. Goal: Execute all Revolutionaries

The secret police: Start with 0 coins. You know the name of the other secret police. You both share a gun with one bullet. At night, visit a person. You will know who visit them. If you shoot a serf or a Bourgeoisie, you will be executed. You can authorize the execution order of the Duke. Goal: Execute all Revolutionaries.

The private eye: Start with 5 coins. At night, visit a person. You will find out what items they possess, and how many coins they have. Goal: Execute all Revolutionaries.

The Royalty: Start with 15 coins. You know the duke's name, but the duke does not know your name. If the duke dies, you may inherit the title, however the guards and other royalty will not know your name. Goal :Execute all Revolutionaries

The Spy: Start with 5 coins: At night, visit a person. You will know if your person is a revolutionary or has commited murder. Goal: Execute all Revolutionaries.

The revolutionaries
The leader: Start with 5 coins. You will know the name of other revolutionaries. However, you have no way to communicate to them, except visiting their room at night. You will kill anyone that tries to attack you at night. You can investigate at night, and if your target is a duke or a royalty. If the assassin dies, you will inherit his gun Goal: Kill all of the Royalties and the Duke. If your faction outnumber the Bourgeoisies, you win.

The Framer: Start with 5 coins. You will know the name of other revolutionaries. At night, visit a person. That person will be frame, appearing to private eye " Owning a gun", to the Spy as Revolutionary and to the landlord as "Not Serf". If the person is a Duke, the frame will be useless. Goal: Kill all of the Royalties and the Duke. If your faction outnumber the Bourgeoisies, you win. If both the leader and the assassin dies, you inherit the gun.

The assassin: Start with 5 coins. You will know the name of other revolutionaries. At night, visit a person. You will kill them. If the knight joins the revolutionaries, you will become a framer instead. Goal: Kill all of the Royalties and the Duke. If your faction outnumber the Bourgeoisies, you win.

The Representator: Start with 0 coins. You will know the name of other revolutionaries. At night, visit a person. If the person is a Serf, you will know. Repeatively visiting this person 3 nights will convert them into a revolutionary, if that person is a serf. You can only do this once. You cannot converts Serfs Killers. Goal Kill all of the Royalties and the Duke. If your faction outnumber the Bourgeoisies, you win. If both the leader and the assassin dies, you will inherit the gun.

The Revolutionary: Start with 5 coins. If you are converted, then you will retain whatever coins you have. If both the leader and the assassin dies, you will inherit the gun. Goal: Kill all of the Royalties and the Duke. If your faction outnumber the Bourgeoisies, you win.

The thief: Start with 0 coins. At night, visit a person. You will steal half of their coins. If everyone in the revolutionaries dies, you become a serf. To a landlord, you will not appears as Serf until the Revolutionaries are all dead. Goal: Kill all of the Royalties and the Duke or own 30 coins.

The Switcher: When the day ends, choose two rooms. They will be switch with each other. Goal: Kill all of the Royalties and the Duke

The Serfs
The Serfvivor :)): Start with 5 coins. You start the game with 3 locks. You can choose to use these locks at night, negating all visitors effect. Secret polices can still operate normally. Goal: Survive. If you are converted to the Revolution, you still retain your locks.

Robin Hood of Francia: Start with 5 coins. At night, you can choose to visit someone, taking all of their coins, or give some of your coins to them. You may take a conversation with your target, too. Goal: Ensure that no serfs have less then 6 coins. If you are converted, your goal will be your secondary goal.

The Loss Prince: At night, visit a person. You will knife them to their death. Goal: Eliminate everyone. You can proclaims Duke if the Duke and all royalties are dead. However your goal stays the same. You cannot be convert

The keeper: You start with a gun and 3 bullets. If you shoot the Duke or a Revolutionary besides the leader, you loses all bullets. Goal : Ensures a stalemale between the Bourgeoisies and the Revolutionaries. if you are converted, your new goal is kill all of the Royalties and the Duke. If your faction outnumber the Bourgeoisies, you win.

The Priest: At night, visit a person and convert them to your religion. Your target will know, and can talk to you. They will have the option to kill you, if they have a weapon. ( This will roleblock them, btw ). Goal: Visit everyone alive.

The Knights ( of Saint John hospital of Jerusalem): You are indetectable by the Secret Polices. You can choose either to join any faction at Day 2 - 3, thus gaining their goal. You can authorize the execution order of the Duke. ( You uses a sword, btw ) If you are a revolutionary, you will become the new assassin. You will retain your detection immunity regardless. Goal: Pick a side and win, or survive until everything ends.

Side note
You can't check people's pocket during the day.

You can buy stuff with your coins

Please no thread looking.

Be note that, the revolutionary needs to kill all royalties regardless, even if they outnumber the bourgeoisies, they will not win if a duke or royalty exist.

Only one execution order may be carry out per day !

Background
It's basically a party at the Versailles. Have fun I guess.