Board Thread:Hosting Game/@comment-29711200-20190109083428/@comment-31953669-20190110021944

Sophia Insieme

HP: 5

Strength: 3

Intel: 5

Luck: 5

Speed: 2

Profile: Sophia grew up as an enigmatic child. Her wealthy background meant that she struggled to relate to other children, and her father (while kind and a good parent) was frequently absent due to his work. Sophia coped with her loneliness by reading. One day she discovered a book of spells, and now she'll always have friends! She's bubbly and selfless, but is easily scared and tends to crumple at the first indication of challenge. She's only 15 and still has quite a bit of room to grow!

Bond of Friendship: Passive. Sophia has +1 Strength for every one of her summons on the field at any given time, and if at least 1 of each type is on the field she has +1 in every stat.

Skeleton Bodyguard: Summons a Skeleton with 1 HP, 2 St, 0 I, 0 L, and 1 Sp. If one of these is on the field when Sophia is attacked or when another ally (besides a summon) takes a fatal hit, the Skeleton will take the hit. Multiple skeletons can be on the field at a time.

Wil-O-Wisp: Summons a Fire Spirit with 1 HP, 0 St, 5 I, 0 L, and 1 Sp. On its turn the Fire Spirit sets a random enemy on fire (and this is the only action it can take). If it is killed by a contact attack, the enemy who attacked it will catch fire. Only one Fire Spirit can be on the field at a time.

Benevolent Fairy: Summons a Pixie with 1 HP, 1 St, 5 I, 0 L, and 1 Sp. On its turn it heals a random ally 1 point of health. This doesn't use up its turn, so it can attack after that. When it dies, everyone's Magic increases by 1 until the room is left. There can be multile Pixies on the field at a time.