Board Thread:Hosting Game/@comment-32329805-20180525191428/@comment-30604075-20180605163704

WolfiZee wrote: Sondz1911 wrote: And if you removed range what is the difference between a gunslinger and a warrior? The fact that warrior has way more DPS because of the way the game was designed? '''No... Gunslinger has more DPS. End of question.''' But, whatever... If it’s a clash then just shoot him already. If you can’t implement range into the mix you should add a speed bonus for all ranged classes, idfk, like what you did with knockback '''Yeah thats how im doing it. Bullets deal knockback.''' Range and knockback are two completely differnt things. And I can confirm a sword deals more DPS up close than a gun of the same level. Considering how range isn’t a fucking thing, every single fight has been made into a swordfight