Board Thread:Hosting Game/@comment-31953669-20180828120149/@comment-35026689-20180906200622

Cupcakeaj2 wrote: Jamie Orcen

An apprentice necromancer. He was born to a noble family but left them to pursue the art of necromancy.

HP: 5

Attack: 8

Defence: 2

Magic: 6

Speed: 4

Restore Soul: Jamie spends one soul to heal himself and all allies by 60% of Jamie's Magic. 2-Turn Cooldown.

Doom Soul: Jamie dooms an enemy's soul, reducing their Attack, Defence, and Speed by 30% for the next two turns. If they die before the negative effects end, Jamie will gain one soul. 4-Turn Cooldown.

Dark Hex: Jamie attacks an enemy with a hex, dealing 4 Damage to them and hexing them. When a hexed enemy dies, Jamie will gain one soul. 4-Turn Cooldown.

Corpse Attack: Jamie deals 6 Damage to an enemy. If the enemy dies, Jamie gains one soul and will attack a random enemy. That random enemy will be dealt 80% of the Attack of the enemy that Jamie just killed. If that enemy dies, Jamie gains another soul. 6-Turn Cooldown. Mind if I move this down here 1 soul I think