Thread:DesertStorm11/@comment-35282881-20200108155734

too lazy to this over discord.

so, betimawesome, the creator of something called ToR gave me permission to suggest some characters from that game as roles for WM. if you do accept them, pls put "Town Of References" as the origin.

scout:

Alignment: (Unique Character)

Attack: None.

Defense: None

Abilities: Choose if you will run around at night.

Attributes: You have 2 uses.
 * You are Role-block immune.
 * Unique role
 * Running around at night allows you to see 4 random roles that are in the game. You will not die to rampages.

Goal: Eliminate all evil.

Demon:

Alignment: Neutral Chaos

Attack: Unstoppable

Defense: Basic

Abilities: Choose someone to "care about" (After) Kill 1 person each night.

Attributes:
 * You will learn to character and be able to see the will of the person you care about.
 * If everyone is dead except you and the person you care about, you will win in any 1v1.
 * Your selecting visit is astral.
 * You are immune to detection from, attacks from, and any negative effects from the person you care about.
 * You will see who visits the person you care about.

Goal: Kill everyone who opposes you.

Cosplayer:

Alignment: Neutral Chaos

Attack: Basic

Defense:None (Basic sometimes)

Abilities:

-Use Your Costumes to your advantage

Attributes:
 * Your Costumes do different things
 * Godfather - Delivers basic attack
 * Bodyguard - Gives you temporary basic defense
 * Escort - Ability blocks your target
 * Consigliere - Will investigate the target
 * Takes 1 day to create a costume
 * You can only have one costume on at a time

Goal: Live to see the town lose

Competitive Gamer:

Alignment: Neutral Chaos

Abilities: You may visit someone each night, selecting one of three things

[Up Throw]

This is an attack that gives upgrades to both the role and the attack the more you kill with it. [Back Throw] This is just a raw instant powerful attack that can be used on even nights only.
 * Initial Use - Basic attack
 * First kill - Comp now has detection immunity and astral, basic defense (Applied the night the kill takes place)
 * Second kill - Comp now has role block and control immunity, powerful defense
 * Third kill - Powerful attack
 * Fourth kill Unstoppable attack

[Inhale] This is an unstoppable rampage attack that can be used once per game. Where have I seen this before? Hm....

Attributes: I mean the abilities section explains it all, you start with no immunities.

Also unique role

Goal: Kill everyone who opposes you 